Grim Gateway by radmars

[raw]
made by radmars for LD30 (JAM)
In Grim Gateway, you are a necromancer collecting souls from the weird native wildlife. Kill creatures in the physical world & collect their souls in the underworld!

WASD / Arrows to move (jump again in midair for double jump)
Space to shoot (only in necro form)

Team Radmars:
Spacemars, Adhesion, Emarcotte, Brendo, Tokken, steakzzz

Timelapse:
Tokken : Art - http://youtu.be/5TIUIMykBbk

Ratings

Coolness 100% 1
Overall(Jam) 4.02 32
Audio(Jam) 4.23 14
Fun(Jam) 3.58 103
Graphics(Jam) 4.72 4
Humor(Jam) 3.74 51
Innovation(Jam) 3.52 140
Mood(Jam) 3.97 45
Theme(Jam) 4.03 29

Feedback

teoacosta
26. Aug 2014 · 03:20 UTC
I really loved everything about this game. So polished, so awesome!
Danman9914
26. Aug 2014 · 05:11 UTC
Wow, best graphics I have seen so far.
jesterswilde
26. Aug 2014 · 05:16 UTC
This is really good. It was difficult as a living person to go harvest the souls died a lot. Really impressive for the time. Great job.
Super Hamster
26. Aug 2014 · 05:17 UTC
As soon as I heard the music running I was like "this games gonna be good". Well, let's just say I wasn't wrong. I definitely liked the idea, the graphics were great, and the audio was great. Good job! I'm very impressed by how nice everything looked in so little time. :D
gnx
26. Aug 2014 · 05:17 UTC
Very polished work. The mechanic is very clever. The only criticism I can think of is that sometimes you leap into enemies because the camera follows you a bit high.
stephenhaney
26. Aug 2014 · 05:20 UTC
Wow, definitely a show-stopper! Especially after playing all these 48 hour, solo effort games. Really nice work. Great production value, great sound, art.
BMacIntosh
26. Aug 2014 · 05:20 UTC
Wow, obviously a very good-looking game. I had a bit of trouble with the camera - it was often hard to see if there were enemies above or below.
Oxeren
26. Aug 2014 · 05:21 UTC
Very cool and polished game with a spirit of classic platformers. Everything about it is cool. The only thing is that it's quite hard (the soul gathering part) and you have to start from the beginning if you die. Also presence of double jump is not obvious though critical for gameplay.
shohs
26. Aug 2014 · 05:23 UTC
I liked this game a lot, especially the graphics. My only complaint is that it's kind of annoying to be sent back to the title screen after dying.
dickpoelen
26. Aug 2014 · 08:47 UTC
WTF parrot crabs? Great graphics/music/game/everything!
imaginarymonsters
26. Aug 2014 · 14:36 UTC
SICK GAME BROS!!!1
archieandrews@live.co.uk
26. Aug 2014 · 15:26 UTC
WOW. Best game so far 10/10 would play again
blindfox
26. Aug 2014 · 16:13 UTC
This game is great. It's super polished, smooth to play and aesthetically pleasing. The only fuss I had was that, when you died, you had to start from the title screen!
JennGyecsek
26. Aug 2014 · 16:19 UTC
Great game! Had a blast playing it! I love the fish with the mustache.
ponywolf
26. Aug 2014 · 16:23 UTC
Awesome as usual. Nice to see a melonJS get such a good looking submission!
zeh
26. Aug 2014 · 17:08 UTC
UNF
Satyre
26. Aug 2014 · 17:52 UTC
Great pixelart, music and gameplay.
PinkNinja
26. Aug 2014 · 18:02 UTC
Wow, dunno where to start. Amazing Art, cool theme, nice mood... Loved the world switching and the soul harvesting. Its pretty hard but I think its perfct for the old 16-bit platformer vibe it has in it. Incredible game!
Unicorn Madness
26. Aug 2014 · 18:35 UTC
Just amazing, love the skeleton reminds me of League of Legends Thresh, smooth control and nice music
mechabit
26. Aug 2014 · 20:10 UTC
Nice artwork.

Still waiting on the sequel to the robo girl typing game though ;)
🎤 radmars
26. Aug 2014 · 20:55 UTC
@mechabit funny you should say that, we're working on an expansion give that game a couple more bosses and a proper ending! ( to be released soon™ XD )
jmf
26. Aug 2014 · 23:35 UTC
This is great, really great idea, well polished and the music is badass.
handkor
27. Aug 2014 · 01:21 UTC
Wow this is really polished. You guys did awesome work.
jomomomo
27. Aug 2014 · 02:23 UTC
Nice job! Really really well done..
Tom 7
27. Aug 2014 · 02:47 UTC
Man, killer graphics and music. Really super. You guys always put together a solid entry. My only complaint about this one is how death sends you back to the very beginning of the game, but I didn't feel like the speed (just crossing the levels feels kinda slow) or precision of the controls warranted it being that cruel -- why not just start the level over?

Is it intentional that you can air jump infinitely? If you do two quick jumps then you're limited to a single air jump, it seems, but if you time them then you can just fly anywhere (it did help me collecting souls...)
Simplexcity
27. Aug 2014 · 09:44 UTC
bravo sir.... bravo
Z.B.G.E.
27. Aug 2014 · 12:04 UTC
Amazing pixel art and audio, the game has a good Metal Slug vibe! The game mechanics are a clever take on the theme too.

Like others said, the camera close-up and instant game overs (where can I insert my coin to continue?! ;P) are the main flaws of this game, I threw away my keyboard after landing on an off-screen creature during level 3! But I might give it another try later, I'd really like to see the rest of the game, just to check how much contents there is.
Snicklodocus
27. Aug 2014 · 16:51 UTC
First off, I love your team logo! The graphics are really the stand-out here. There's some strategy in choosing where to kill the fish so it's easier to grab the souls later. Enjoyed this one!
nintendoeats
27. Aug 2014 · 19:01 UTC
Mechanically this is neat. The camera kind of let things down a bit though. I generally wished that I could see what was below me instead of all that sky. That;s besides the point though, as the core idea is compelling.

Graphics and sound are very polished. Could use some more optimization as I found that load times and framerate were worse than expected. At one point I thought it had locked up while loading the next level!
markusfisch
27. Aug 2014 · 22:03 UTC
Very cool game and already very polished too! Really like that beautiful artwork and the gameplay is just right! Impressive work!
GeorgeBroussard
28. Aug 2014 · 06:16 UTC
I like. A lot. The graphics and sound are amazing. Bonus points for being a Jam Entry and providing source. Nice.
jukimv1986
30. Aug 2014 · 08:45 UTC
Great graphics and catchy audio! Gameplay a tad weird for my taste but it works fine. When not in necro form it was much more difficult than in necro form, maybe there could be a way to defeat enemies. Good work!!
Dohan
30. Aug 2014 · 14:55 UTC
Awesome game, but the lack of checkpoints makes it extra hard. Art and music are great.
Moosefly
30. Aug 2014 · 19:21 UTC
Sorry, didn't play past level 2. I just can't deal with the frustration that this game brings with it. The combination of large sprites on a small screen and being sent to the title with each death just makes me want to smash things even though the controls themselves were pretty decent (I don't think the infinite jumping was intentional though).

Also crashed my browser (Pale Moon 24.7.1 (x64)) like your LD29 game did, so I had to play it on Chrome. The crash occurred when I died in the spirit world.

Nice aesthetics as others have also mentioned.

Anssi@MooseflyGames
Two Scoop Games
31. Aug 2014 · 01:07 UTC
This game was super fun. The movement was a little slow. I loved the combo creatures like beebears.
sP0CkEr2
31. Aug 2014 · 01:17 UTC
This was one of the best Jam entries. nice work everyone.
barryrowe
31. Aug 2014 · 02:16 UTC
Great visual style. The Art and Audio on this game are spot on. I like the mechanic as well.
Schrodinger Games
31. Aug 2014 · 08:58 UTC
Really cool artwork!
Glaydur
31. Aug 2014 · 15:48 UTC
Wow I really love the art style of the game! Overall it's a really good game. Only gripe I have is with the controls, I really wish they were better.
pjimmy
31. Aug 2014 · 16:40 UTC
wow, great job
blurryroots
01. Sep 2014 · 00:08 UTC
I really dig the aesthetics of the undead world. The music distortion in the living world I though were very clever =P It is at times pretty difficult, and omg it took me quite some time to figure out, that you could do a double jump (should have read the entry description *facepalm*). Great team effort.
mrexcessive
01. Sep 2014 · 18:49 UTC
Hi there. I like the pixel design and sounds. The platforming is a bit harsh/hard to aim right. Good job!
Linusson
01. Sep 2014 · 19:46 UTC
Great idea, nice sound/music/graphics and well polished too, i.e. a fun little game. A bit hard to harvest the souls but otherwise a really nice game. Well done! :)
Ted Brown
01. Sep 2014 · 21:05 UTC
You set the bar for jam graphics IMO... and difficulty! Man, that's a hard game. :) But enjoyable nonetheless.
Franklins Ghost
02. Sep 2014 · 13:53 UTC
Such an enjoyable game to play because the art style is just so polished. Makes it a pleasure to play. Although I did find the human parts of the game quite challenging.
RobotFriend
02. Sep 2014 · 21:38 UTC
I was really impressed with the graphic polish and the music. Nice work.
andrewkennedy
02. Sep 2014 · 22:30 UTC
Super fun, I really liked the back-and-forth style of the level design. Really nice art and great sound (it was so fitting!). You guys knocked it out of the park!
alhvi
06. Sep 2014 · 05:17 UTC
Wow! Awesome graphics!! Everything works great! Very impressive!. It was difficult for me, maybe because I'm not a hardcore platformer player. I die too much and could not make it to he end. But in general great work! Congratulations :D
Razoric
10. Sep 2014 · 02:53 UTC
I have to repeat what other reviews have said... very polished experience, great graphics, fun music and innovative gameplay. Great job!
Sestren
12. Sep 2014 · 11:01 UTC
Amazing sound and graphics, just a treat to look at and listen to. The gameplay was a little basic, and dying as the human was too easy and too punishing, though.
Jupiter_Hadley
14. Sep 2014 · 21:18 UTC
Love the graphics! I included it in part 25 of my Ludum Dare 30 compilation video series, if you’d like to take a look :) http://youtu.be/mlEPiXm0ehY
Rustam
29. Jun 2017 · 07:10 UTC
Ability to mark up the map with favourite locations and areas. http://elitewarezgroup.com -NEW: find a problem or error with a word or sentence.
litghter
18. Sep 2018 · 18:42 UTC
Did u all noticed the BUG here , u can fly in the air to the highest heaven ---> click right and jump twice then left and jump twice while ure in air and repeat u will really jump ureself to infinite. LOL