The Life of a Pixel World by ShivanHunter

[raw]
made by ShivanHunter for LD30 (COMPO)
Cultivate a cellular automaton through many strange, collapsing worlds. Move parts of the lifeform to a new world before the world it's in disappears completely.

A web build may become available if I can get some help here:
http://www.badlogicgames.com/forum/viewtopic.php?f=11&t=16035
http://www.reddit.com/r/libgdx/comments/2ee1yb/drawing_pixmap_to_texture_not_working_on_html5/

Based on Conway's Game of Life. Built using Java, Eclipse, LibGDX, GIMP, BMFont and jfxr (http://jfxr.frozenfractal.com/#).

Ratings

Coolness 79% 2
Overall 3.35 402
Audio 2.71 560
Fun 3.05 556
Graphics 2.73 795
Humor 1.58 925
Innovation 3.74 156
Mood 2.86 667
Theme 3.67 255

Feedback

kadybat
25. Aug 2014 · 02:30 UTC
Totally fun! Really interesting use of the theme, well-built, colorful, and very interesting! Will be sharing with friends, I liked it a lot!
BinaryPie
25. Aug 2014 · 02:31 UTC
Interesting take on the game of life. Took a couple plays to really grok the mechanic.
FinnMacd
25. Aug 2014 · 02:34 UTC
Great Idea!
disdanes
25. Aug 2014 · 02:39 UTC
This is a really fun game, I liked your take on the theme and seeing each of the new worlds getting eaten. Very cool idea!
PeculiarCarrot
25. Aug 2014 · 02:44 UTC
It's a good idea, but the way the graphics and worlds were displayed was kind of confusing. The game was fun for a few minutes, but it seems to be mostly left to chance.
AndyBrown
25. Aug 2014 · 02:59 UTC
Interesting use of the game of life. I managed to get a crazy spreading organism for a little while!
CryoGenesis
25. Aug 2014 · 03:23 UTC
Really good mechanic, I like it.
varun
25. Aug 2014 · 03:45 UTC
An interesting interactive take on cellular automata!
ENDESGA
25. Aug 2014 · 04:13 UTC
Awesome idea! Love it :)
alycarter
25. Aug 2014 · 05:06 UTC
really cool simple idea I've never seen anything like it.
oranebeast
25. Aug 2014 · 06:08 UTC
Great fun and unique game, The tutorial really helped. although sometimes the audio was annoying. I was a great game
Crefossus
25. Aug 2014 · 06:13 UTC
Liked the colors and the feedback of the mouseover. Could use objectives/end game as it got stressful/tiring. Could use more negatives to avoid. Enjoyed the sfx, it gets exciting with many pixels
DrHahn
25. Aug 2014 · 09:00 UTC
This is a really cool idea, managing bacteria across worlds. Took a bit of getting used to, but once I did, I had some fun with it.
Techblogogy
25. Aug 2014 · 09:08 UTC
This was quite an interesting game.
SoulGame
26. Aug 2014 · 20:41 UTC
487 generations and 45 strange worlds, not much but it's my best! Very original concept. The game looks a bit more like an interface than actual real worlds but it's still nice to play, I enjoyed to see my little creepy stupid living animals ruining everything and killing themselves in panic :)
rustybroomhandle
28. Aug 2014 · 10:08 UTC
Really fun, and one of the more unique entries I've played so far. Good stuff!
barryrowe
29. Aug 2014 · 22:32 UTC
This is a really good concept. I think it could use some balancing at the beginning, so that you don't immediately end up in a world that your organism can't thrive in. Like, maybe the first few moves are always to a world where the organism won't die, but the rate of growth fluctuates. That way the player can play longer and feel like their decisions to move affect the game more than randomly getting unlucky. Great concept though, and the simplicity of the graphics are perfect.
lkr
07. Sep 2014 · 21:46 UTC
Interesting concept!
I couldn't really tell what worlds would be safe to move to beforehand though. I'd usually move a big chunk to a new world, and quickly move it to another one if it didn't immediately thrive.

I had fun :)