Galaxy Bowling by suyoku
This is my first game done in Unity (and my first Game Jam done alone). I went in the opposite direction of the theme, and made a game about disconnecting world instead via explosives. The main mechanic is angling your rocket and accounting for gravity to snake your rocket into a shiny galaxy system.
I'm pretty happy with how it came out. The game mechanic played out exactly how I imagined in my head, and so that was exciting to see on screen.
I spent a lot of time just learning the tools but luckily a lot of the artwork could just be handled with perlin noise and shaders, so I think that saved me time in the end. I wish I had been able to generate more levels but unfortunately I spent much too much time making it look nice and not as much on the level design. I really would have liked to have had more of a puzzle-type game play since the current gameplay is more trial-error, but unfortunately time just didn't permit it. I really wanted black holes, but maybe another time.
Thanks for checking out my game!
I'm pretty happy with how it came out. The game mechanic played out exactly how I imagined in my head, and so that was exciting to see on screen.
I spent a lot of time just learning the tools but luckily a lot of the artwork could just be handled with perlin noise and shaders, so I think that saved me time in the end. I wish I had been able to generate more levels but unfortunately I spent much too much time making it look nice and not as much on the level design. I really would have liked to have had more of a puzzle-type game play since the current gameplay is more trial-error, but unfortunately time just didn't permit it. I really wanted black holes, but maybe another time.
Thanks for checking out my game!
Ratings
| Coolness | 35% | 1694 |
| Overall | 3.54 | 248 |
| Audio | 3.27 | 241 |
| Fun | 3.83 | 61 |
| Graphics | 3.48 | 317 |
| Humor | 2.61 | 389 |
| Innovation | 3.18 | 538 |
| Mood | 3.00 | 534 |
| Theme | 3.13 | 650 |
I liked the game overall. It seems that a missile travels out of screen its not destroyed at all, and if you keep firing like crazy the game starts to crawl, probably because there are dozens of missiles out of screen doing nothing that should had been removed from the game :P