Universe of Color by Elforama

[raw]
made by Elforama for LD30 (COMPO)
Float around in a universe of color. Mix colors, find orbiting colors, enjoy colors. Enjoy!

Note: Incomplete, there is no real objective added yet. Just floating around =]

Controls: Arrow keys or WASD to move.

Ratings

Coolness 49% 1204
Overall 2.85 897
Fun 2.70 850
Graphics 3.03 607
Innovation 2.88 763
Mood 2.96 582
Theme 3.24 568

Feedback

wolfmother
25. Aug 2014 · 02:42 UTC
Nice graphics and cool mechanics! Feels a bit aimless though. Also would benefit from sound and art.
shatterhand
25. Aug 2014 · 02:42 UTC
It plays like Katamari Damacy.
Fanatrick
25. Aug 2014 · 02:44 UTC
Nice and colorful. I wish there was something that "threatened" the number of bodies acquired, like a dark hole kind a thing. Would work for some trippy colorful game.
TheExGenesis
25. Aug 2014 · 02:46 UTC
Neat!
OnlySlightly
25. Aug 2014 · 03:15 UTC
Wonderful! Loved all the colors and loved the sense of scale you got as you got larger and larger and the camera zoomed up
TowelKing
25. Aug 2014 · 03:16 UTC
I built my ludum dare game using unity 4.6 beta and, im pretty sure, have successfully exported a web player build.
disdanes
25. Aug 2014 · 03:17 UTC
Definitely feels like Katamari Damacy, but thats not a bad thing. Pretty neat little game. Would have really liked some music with it :)
otresnjak
25. Aug 2014 · 03:18 UTC
Very fun and mesmerizing for such a minimalist idea!
invi
25. Aug 2014 · 03:37 UTC
Neat. More of a tech demo than a game though.
shico
25. Aug 2014 · 03:54 UTC
The web version of the game starts suffering from crippling lag at about 800 bodies on my computer. After 1000 I can't even move the colors anymore they just sit there picking up even more bodies as they spawn. The game continues to run even if you switch tabs, so I bet this game could crash someone's browser if they just left it open for a hour or two while they where doing something else. The game does make pretty shapes and colors though so if you like pretty graphics this game is pretty.
Josh Riley
25. Aug 2014 · 03:58 UTC
This was a lot more fun than I expected haha! Got to the low 900's before the frame rate screeched to a halt, but a nice relaxing entry. Good job!
PowerSpark
25. Aug 2014 · 04:29 UTC
Do you win when it crashes?
Just kidding it was fun.
ENDESGA
25. Aug 2014 · 04:41 UTC
Love it! :D
sharpcoder
25. Aug 2014 · 04:50 UTC
Finally! A game that rewards you for smashing things together :D nice job. It would be cool with a bit of background music and maybe some sound effects.
hypp
25. Aug 2014 · 05:07 UTC
I really enjoyed playing this. I don't think there is a need for an objective! Good idea and well executed.
pvtroswold
25. Aug 2014 · 05:08 UTC
Fun! I couldn't stop laughing as I thought about the idea of massing huge celestial bodies together. After collecting a hundred or so though I was hoping for something new to happen. :)
lambomang
25. Aug 2014 · 05:10 UTC
I made up my own objective, which was to create a mass as big as the playing field :3 However it started to seriously lag out at 900 orbs :(
Calciumtrice
25. Aug 2014 · 22:58 UTC
A pleasant little experience. :)
Geckoo1337
26. Aug 2014 · 06:44 UTC
No objective, but nice graphics and FX ++
fallingBear
26. Aug 2014 · 19:21 UTC
Very pleasant game, at first I thought that the goal of collection colors would not be fun, but It kept me occupied. After 1200 bodies mark the games started to lag horribly. :)
tatmos
27. Aug 2014 · 22:14 UTC
I like connection.
mrexcessive
28. Aug 2014 · 19:15 UTC
Hi there. This is good fun toy... Nice subtle rescaling of the viewport. Katamari in space. Shame no sound. Good job!
mcapraro
15. Sep 2014 · 00:59 UTC
unfinished but a really nice beginning. i actually really enjoyed connecting the 100s of planets together :)