SpaceMail by Denisre3

[raw]
made by Denisre3 for LD30 (JAM)
My fisrt entry for Ludum Dare, a space mail delivery company simulator.
I made it in 48 hours and put it as a jam entry just in case I broke some of the compo rules.
The objective is to deliver mails to the different planets using your spaceships.
You can buy new ships, unlock the routes to new planets and buy upgrades to improve your spaceships.
You can earn money by delivering mails.
If the mails that a planet is waiting to send to another planet are more than 100, you lose.

Controls: Left click on a not bought planet, spaceship or upgrade to buy it(if you have the money).
Left click to an alredy bought spaceship to select it (alternatively you can use the number keys).
If a spaceship has landed on a planet, left click that planet while you have that spaceship selected to open the trade window. You can move mail from the ship to the planet by left clicking on the numbers on the left side, and from the planet to the spaceship by left clicking on those to the right side.
Right click to a planet to make you spaceship move to that planet(you can only move to planets connected to the one the spaceship is on and travelling takes time.)
Every planet has his color and the mails you have to send to that planet are of the same color.

Made in Processing.
Music by Bach (Suite No. 3 in D major, BWV 1068).
Background and planet images found on Google images and modified with Paint.net
All other icons made with Paint.net

Ratings

Coolness 49% 1204
Overall(Jam) 2.83 622
Audio(Jam) 2.32 573
Fun(Jam) 3.05 372
Graphics(Jam) 2.38 704
Innovation(Jam) 2.81 505
Mood(Jam) 2.53 639
Theme(Jam) 3.33 306

Feedback

Dasginger
25. Aug 2014 路 12:01 UTC
It took a while to work out what I was supposed to be doing, but it was fun once I'd gotten into it!
I can't work out the game over condition though, is it just a time limit?
馃帳 Denisre3
25. Aug 2014 路 15:29 UTC
Thank you for you comment.
As written in the description, the game over triggers when the mails that a planet has to send to another planet (the little numbers on top of each planet) reach 100.
Hyoga-3D
25. Aug 2014 路 16:59 UTC
I liked the complexity of the game, but the graphics were a bit anoying.
Tomker
25. Aug 2014 路 18:02 UTC
Really nice graphics :) looks awesome
snooze82
25. Aug 2014 路 18:10 UTC
unfortunetaly, it won't run on my linux mint/ ubuntu system
jthistle
25. Aug 2014 路 18:11 UTC
Nice game, but unfortunately, not all of it got on my screen :C
Paladin
25. Aug 2014 路 19:22 UTC
So, perhaps you've submitted to the compo by mistake?

"All game code and content must be created within the 48 hours." I'm pretty sure you are not Johann Sebastian Bach, and even if, the Orchestral Suite No. 3 in D has not - to my knowledge - been created in the last 48h. (Same for the Google pictures.)
馃帳 Denisre3
25. Aug 2014 路 20:12 UTC
Yeah, sorry for that.
Thanks for making me notice that.
I have changed it to a jam entry now.
lkr
25. Aug 2014 路 22:05 UTC
Fun game :)

It got pretty hectic with a lot of planets and ships, but it got more fun the more there was to do. I liked the extra upgrades you could buy as well.
Fanatrick
26. Aug 2014 路 01:59 UTC
I like the gameplay, but graphics-wise 2 different styles collide and it doesn't blend well.
Lord bobyness
26. Aug 2014 路 02:32 UTC
I can't say I enjoyed it. The mechanics were good, the graphics, well, it's ludum dare. I can't complain about that.
My main issue was the user interface really didn't tell me much about what was going on. I had no idea if I had launched a spaceship without actually checking the planet and seeing if I could select it. Or how close it was to the destination. Basically figuring the game out was a matter of trial and error, but I had little feedback on if I was doing something.

Once I understood it was more enjoyable. I like the take on the theme, keeping worlds connected! as said, the mechanics were good. I just didn't know what was happening when.
aneeslol
26. Aug 2014 路 05:22 UTC
That was actually pretty fun once I got a few planets and ships going. There probably should've been a check so that you don't accidentally kill yourself by putting 100 mails on the wrong planet like I did though >_>. Also maybe a limit on how much a ship can carry, unless I just never ended up reaching that limit.
Charlie
26. Aug 2014 路 16:08 UTC
I can't run it on Linux :(

==== JavaSound Minim Error ====
==== Don't know the ID3 code TSSE

==== JavaSound Minim Error ====
==== Don't know the ID3 code APIC

The file "Velocit脿.png" is missing or inaccessible, make sure the URL is valid or that the file has been added to your sketch and is readable.
Exception in thread "Animation Thread" java.lang.NullPointerException
at processing.core.PGraphics.image(PGraphics.java:3572)
at processing.core.PApplet.image(PApplet.java:12773)
at SpaceMail.draw(SpaceMail.java:278)
at processing.core.PApplet.handleDraw(PApplet.java:2386)
at processing.core.PGraphicsJava2D.requestDraw(PGraphicsJava2D.java:240)
at processing.core.PApplet.run(PApplet.java:2256)
at java.lang.Thread.run(Thread.java:745)
Mapboy
27. Aug 2014 路 01:40 UTC
It was definately a neat game once you got the hang of it - I only wish all of the art was in the same style.
Shivur
28. Aug 2014 路 23:46 UTC
Good concept.
Tosic
31. Aug 2014 路 14:17 UTC
I click on it and nothing happens, but I really wanted to play.

P.S. Funny thing, I made my game in 48 hours and put it in the jam for the same reasons as you!
Aomeas
01. Sep 2014 路 17:08 UTC
Well, that's neat but also repetitive :/
Not really my kind of game
elefantopia
01. Sep 2014 路 17:12 UTC
Would be helpful if the window could be re-sized to fit on my screen. The controls were a bit confusing, but fun to play once you figure it out.
H1S2
01. Sep 2014 路 17:40 UTC
You can easy kill yourself when you transfere more than 100 mails to the wrong planet^^. Nice relaxing game ;)
vividhelix
01. Sep 2014 路 19:48 UTC
Good idea for a game. I lol'd a bit reading the description about the jam vs compo rules and then hearing the music - even at the time, I doubt that was composed in 48 hours :)
CoolIron
13. Sep 2014 路 05:37 UTC
Can't play it. Just white window :(