Dark Worlds by Torandi
A Dark Souls inspired entry, it was originaly intended to have multiple worlds, but ended up a bit short of that..
It's far from finished, but I still like the idea enough that I might actually continue working on it.
Solo work. Was intented to be a team entry, but the other guy got sick. Also worth mentioning that I lost half the saturday to a party.
Code: Andreas Tarandi (@Torandi on Twitter) (Engine code: "ext")
Art: Torandi
Music: https://soundcloud.com/scythuz/sets/restaff-2014
If there's a missing dll error, you need the VS2013 x86 redist: http://www.microsoft.com/en-us/download/details.aspx?id=40784
Gameplay:
=======
Defeat the boss. Manage your health and stamina.
Controls:
========
ESC quits the program
Controller recommended (tested with xbox360 controller):
Left stick: move
A: light attack
X: heavy attack
B - Press and hold direction: roll
B - Hold: run
keyboard:
wasd: move
j: light attack
k: heavy attack
space: dodge/run
Should you have any issues with inverted axises or other weird stuff, edit /data/ld30/ld30.preset,
Changing from scale=1 to scale=-1 inverts that axis.
It's far from finished, but I still like the idea enough that I might actually continue working on it.
Solo work. Was intented to be a team entry, but the other guy got sick. Also worth mentioning that I lost half the saturday to a party.
Code: Andreas Tarandi (@Torandi on Twitter) (Engine code: "ext")
Art: Torandi
Music: https://soundcloud.com/scythuz/sets/restaff-2014
If there's a missing dll error, you need the VS2013 x86 redist: http://www.microsoft.com/en-us/download/details.aspx?id=40784
Gameplay:
=======
Defeat the boss. Manage your health and stamina.
Controls:
========
ESC quits the program
Controller recommended (tested with xbox360 controller):
Left stick: move
A: light attack
X: heavy attack
B - Press and hold direction: roll
B - Hold: run
keyboard:
wasd: move
j: light attack
k: heavy attack
space: dodge/run
Should you have any issues with inverted axises or other weird stuff, edit /data/ld30/ld30.preset,
Changing from scale=1 to scale=-1 inverts that axis.
| Linux | http://dump.torandi.com/dark_worlds.tar.gz |
| Windows | http://dump.torandi.com/dark_worlds_win32.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=30652 |
Ratings
| Coolness | 54% | 3 |
| Overall(Jam) | 2.71 | 687 |
| Audio(Jam) | 2.63 | 518 |
| Fun(Jam) | 2.52 | 642 |
| Graphics(Jam) | 2.31 | 713 |
| Humor(Jam) | 2.12 | 494 |
| Innovation(Jam) | 2.16 | 716 |
| Mood(Jam) | 2.48 | 645 |
| Theme(Jam) | 2.12 | 703 |
I liked the boss AI and his different attacks, it left me wanting more which is a good thing.
With my controller the movement was inverted which made it very confusing, so I had to fallback to playing with keyboard.
On the second playthrough I also had a bug with the music starting over and over after just a few seconds.
[short] I know :( I wanted to add more worlds and bosses, but since I spent half the saturday going to a party there wasn't any.
You can improve it by making the gameplay faster ^^
./x86_64/bin/dark_worlds: error while loading shared libraries: libGLEW.so.1.10: cannot open shared object file: No such file or directory
vs
rpm -qa | grep glew
glew-devel-1.9.0-4.fc20.x86_64
glew-1.9.0-4.fc20.x86_64
Also music started doing the skipping record routine about 2 minutes in. Not sure if intentional.
Wish there were more levels as well, but nice entry anyway :)