God Save the Peasant by Elde

[raw]
made by Elde for LD30 (COMPO)
Play as both the King and a Peasant in a far away land. Experience how their worlds connect by passing laws and joining rebellions.

Make sure to check your "Approval" and "Needs" each turn!

Ratings

Coolness 30% 1796
Overall 3.22 543
Audio 2.13 843
Fun 2.63 904
Graphics 2.82 742
Innovation 4.35 9
Theme 4.12 34

Feedback

Zigsfi
25. Aug 2014 · 03:51 UTC
Clever, original take on the theme! The interface got in the way of the fun a little bit, but the idea is quite cool. The one frustration I have is that the cause-effect is hard to discern sometimes.
TowelKing
25. Aug 2014 · 04:18 UTC
The connecting of the socio-economic worlds is a great take on the theme. I enjoyed the game, but i wish the resources you are managing were a bit more clear.
DustyStylus
25. Aug 2014 · 10:24 UTC
Really clean and well presented concept. Would be nice to see a vid of it played 'well'. (i.e., not by me! ;D ) - perhaps a basic walkthrough tutorial?
sftrabbit
25. Aug 2014 · 10:38 UTC
Interesting idea. As others have said, it's a little unclear what the effects of my actions are. I don't know why I would want to use the "Spy" action - what does it gain me? Nonetheless, I think something pretty interesting could be made out of this.
hoyt hoy
25. Aug 2014 · 12:05 UTC
wow. really impressive.
Nice form to use the theme.
I would like some music, more fun thing happy (not comical, just feedbacks) and some more information about how win the game.

But, nothing this topics are vitals, the game is good!
Empyrealhell
26. Aug 2014 · 04:17 UTC
It seemed like it was too easy, I could just give a speech to each group every turn as the king, and work until I was hungry as a peasant. I eventually tried to start an uprising just to see what would happen. The interface seemed to get in the way more than help, the transitions are too slow. Also, if you click fast, you can get more than three turns in by clicking on the button while it's fading in. It's a good concept, but it's a little too simple.
FrederickK
26. Aug 2014 · 07:11 UTC
Great concept. Moderately good execution.
Only thing I thought that needs work was that since you control both the king and the peasant, you ought to keep them working in the others interest.

Also, my first time playing I worked for three days straight to earn money to buy food, but in doing so, forgot to eat.
I'm pretty sure theres something to learn in there somewhere.
Natrium729
01. Sep 2014 · 00:22 UTC
Good idea for the theme, but I did not really understand what was happening. What all my actions do? Also, I always die from hunger, as I keep buying food without knowing how to eat it :(
A more polished version with more explanations would make a good game.
Jupiter_Hadley
07. Sep 2014 · 20:35 UTC
Cool concept! I included it in part 20 of my Ludum Dare 30 compilation video series, if you’d like to take a look :) http://youtu.be/3H1YVzN-nuA