F.A.T.A. by joseadrian

[raw]
made by joseadrian for LD30 (COMPO)
This is my first Ludum Dare entry. The tools i used were:

- HTML5 Game Framework Phaser
- Photoshop
- Bfxr
- Sunvox

In this game you just need to survive and get points. There are 4 "worlds" together. To kill one monster from one world, you need to grab an item from another.

- Water kills fire
- Fire kills Earth
- Earth kills Air
- Air kills Water

Ratings

Coolness 55% 3
Overall 3.14 628
Audio 2.97 397
Fun 2.86 724
Graphics 3.14 524
Humor 2.63 378
Innovation 3.22 513
Mood 2.74 776
Theme 3.36 475

Feedback

vicious_br
25. Aug 2014 · 03:17 UTC
Good game, very cool! The bombs are too fast, lol.
namrog84
25. Aug 2014 · 03:23 UTC
Sooo hard and enemies shoot too fast!
vividhelix
25. Aug 2014 · 05:21 UTC
Nice, agree that bombs are a bit too fast so it's a bit hard...Like the graphics and the overall feel!
Boodog
25. Aug 2014 · 05:24 UTC
Awesome job! It's fun, and has good sounds! The graphics are a bit streched, though. Also, you should make it so the monsters don't shoot as fast, it's pretty hard to stay alive :) But awesome job!
ClutchNachos
25. Aug 2014 · 05:27 UTC
Boy, that is a hard game, but fun :)
Anshzinc
25. Aug 2014 · 09:28 UTC
Addicting game, and extremely difficult. Graphics and sound are good. It would be lot more fun if it was a little less difficult.
pjimmy
25. Aug 2014 · 11:29 UTC
nice, very challenging but I like the concept
🎤 joseadrian
25. Aug 2014 · 14:38 UTC
Thanks everyone! I'm going to work on the speed of the attacks and also on the collision points.
Hyoga-3D
25. Aug 2014 · 20:31 UTC
Very difficult but I could not kill anyone, it is so hard.
psydack
25. Aug 2014 · 20:33 UTC
Really nice game, but it's almost impossible kill one so imagine kill two...
But, I like everything.
c023-dev
25. Aug 2014 · 20:39 UTC
Nice visuals!
ExtreLime
26. Aug 2014 · 13:58 UTC
Well this is pretty cool arcade game concept. This reminds me Donkey Kong!
Graphics are pretty simple but I liked it.
Good game!
zatyka
27. Aug 2014 · 13:16 UTC
Somewhat addicting, as I refused to stop until I actually killed on of the monsters. After about 15 tries, I finally did it. The barrage of enemy fire made the game feel unfair. I'd suggest tweaking the enemy fire, and making the player's fire a bit more visible; the small bullets were so hard to see, especially in the air area.

Simple, but pleasing graphics.
ElectricSeagull
27. Aug 2014 · 22:37 UTC
This is really hard. Maybe if the platforms blocked the bombs and bullets it would be a bit easier to get some hits in.
gnerkus
27. Aug 2014 · 22:55 UTC
The enemies are so mean! I love this idea.
havana24
30. Aug 2014 · 10:23 UTC
I think it is too hard, but I loved the visauls and the concept!
jukimv1986
30. Aug 2014 · 10:35 UTC
Too difficult! Hardcore game, not my type, but must admit it is quite a gem, specially considering it only took 48 hours. Great work!
ChuiGum
30. Aug 2014 · 19:53 UTC
Cool game, and nice innovation! Pretty difficult though
Alexandre Szybiak
30. Aug 2014 · 20:10 UTC
I love the idea and visuals. It find it really hard, or there's something I didn't understand. The enemy bullets move a bit too fast I think.
Adam Thompson
30. Aug 2014 · 23:13 UTC
Keep at it! For extra juiciness, you could add some feedback for hitting (and getting hit), and sounds. You'll also want to remain on the moving platforms. Overall, it could be a lot less difficult ;) but this is a fantastic attempt, and I hope you feel encouraged to keep going! Cheers :)
Sunflower
31. Aug 2014 · 12:28 UTC
Decent entry, though if someone really, really wanted to go boring-and-practical route, they could grab some element, and then continually kill the same monster (weak against that element) over and over again, while standing around border between worlds as it's the safest here.

Also, it seems like the title is made of elements name in some other language (maybe Italian, maybe Latin, maybe something else? In Italian it could be "Fuoco, Aria, Terra, Acqua"...). Am I correct? ^^
Sunflower
31. Aug 2014 · 12:37 UTC
(oh, right, forgot I got here because I wanted to unlock part of Peru in the world map; that would mean most likely Spanish, and the elements would be "Fuego, Aire, Tierra, Agua")
🎤 joseadrian
31. Aug 2014 · 18:46 UTC
@Sunflower You are the only one who has noticed that. So you are correct about the spanish version. I'm not good creating names I think.
grayhaze
02. Sep 2014 · 11:04 UTC
This could be fun, but the difficulty level is just too high at the start. After five plays I only managed to collect one weapon. The bombs and platforms should start out much slower, and each world could really do with being a bit wider. Otherwise a good entry with some nice graphics.
renatopp
02. Sep 2014 · 13:01 UTC
Interesting game, too hard due to the fast speed of the bombs. Good job anyway.
skiddings
14. Sep 2014 · 00:55 UTC
This is hard!
Cool idea though