Don't Eat Cute by gnerkus
| Web | http://gnerkus.github.io/ld30/ |
| Source | https://github.com/gnerkus/ld30/tree/master |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=28566 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.07 | 697 |
| Audio | 3.32 | 213 |
| Fun | 3.11 | 497 |
| Graphics | 3.25 | 441 |
| Humor | 3.07 | 184 |
| Innovation | 3.26 | 479 |
| Mood | 2.98 | 564 |
| Theme | 2.16 | 1111 |
The game itself could get surprisingly hectic at times! I quite enjoyed this :)
@matthias_zarzecki Thank you! I feel inspired to raise the strangeness of my games a notch.
@pjimmy Thanks.
@nerd burglars Thank you so much! I wanted the game to be strange.
@ElectricSeagull I forgot to mention that in the instructions. The flames reduce your karma.
@ikr Thank you. I guess I made the game too difficult. I'll fix that after the voting ends.
Cleverly built game mechanics, and could be expanded to various directions. Liked the bunny gfx. I started wondering if there was some other way to display arrows. For example arrows that point down would be "blue", arrows that point up would be black, etc. I'm not sure if that would have been messy, but perhaps could have given me more info where the arrow is pointing.
Or maybe animating them ... or something like that.
Also, I would start with a smaller grid & slower bunnies first, and then later added more grids and faster speed.
Anyhow, well done!
Cool style, in the opening screen already with the icons. It reminds me a lot of some ~20 year old games I used to play on the Mac.
I think the gameplay could get a little more complex (maybe it does, but the game froze on level 3 or something), and random appearances don't feel very fair.
By the way, interesting concept
Note: The game crashed on me with "Uncaught TypeError: Cannot read property 'map' of undefined (game.js:908)"
The music was really good, and it was easy enough to understand how to play.