A Broken Planet by NRathbone

[raw]
made by NRathbone for LD30 (COMPO)
This is my game, A Broken Planet. I hope you enjoy this short text adventure!

The source can only be viewed in the Quest desktop application.

Ratings

Coolness 52% 3
Overall 3.06 709
Fun 2.59 943
Graphics 2.00 1150
Humor 2.11 721
Innovation 2.68 903
Mood 3.18 395
Theme 3.15 637

Feedback

wolfmother
25. Aug 2014 · 05:19 UTC
A web text adventure! This is a bit different.

Writing's not half bad, story is coherent and interesting. Fits the theme.
Pretty cool.
Jod
25. Aug 2014 · 20:01 UTC
AAAAAAAAAAH! AH! AHHH!

So, when you get to the end, you don't get to read the ending bit before it jumps to the ending screen. I don't know how it ends! Noes!

Other then that, solid writing and cool puzzles that take some work but are solveable. I liked it! Way to go!

Could be improved with an ambient soundtrack, if that's possible for this kind of thing.
tanjent
25. Aug 2014 · 20:02 UTC
I had an idea about a text adventure for this LD but it didn't really fit any of the themes... So it's good to see that someone did one :) Played for a while but got a bit lost after the hallway/lab and gave up ... will probably return and try again when I'm a bit fresher in the head. A big + is that the "quest desktop" helps with the typing and the objects ... would be even neater if the surrounding ui widgets could be colored and themed a bit liked your nice screenshot/drawing!
hirsch
25. Aug 2014 · 20:12 UTC
Interesting idea. I think the deaths occour pretty abrupt. However its nice to play and the web UI helps to keep track of the things around you.
Well Done :)
jojocanard
25. Aug 2014 · 20:13 UTC
I probably didn't understand how the site works : I could't get the code in the Greenhouse. I guess it would have opened the door.
synchingfeeling
25. Aug 2014 · 21:23 UTC
Nice story, text adventure was a good idea. The GUI interface didn't work for me some of the time (e.g. the security code) but really enjoyed it.
Ekilibr
25. Aug 2014 · 21:28 UTC
Nice shot !
Back to the basics of the roleplaying game. I will definitely finish this one when I have enough time :)
DvanderAart
25. Aug 2014 · 23:17 UTC
In the second area after using the gyroscope.. It says journals but there is only one. And if you leave to the south and then come back you can still see the journal even though you already took it.

Supercool you did a text adventure. I liked it and i thought the writing was pretty well done.
ponk
28. Aug 2014 · 13:06 UTC
Cool text adventure game!
yodamaster
28. Aug 2014 · 18:04 UTC
Quite different. Needs a lot of time though. Don't know if there are still people playing this. Maybe adding graphics would be good.
dook
28. Aug 2014 · 18:26 UTC
Very nice little story :) It bothered me that I couldn't always substitute 'l' for 'look', kept just typing things like 'l gyroscope'. But that might be the program you made it in and not an issue with the game.

I assume there's just the one ending and that I didn't do anything wrong.
andrewkennedy
31. Aug 2014 · 01:35 UTC
It was refreshing to see a text based game! I'm glad that you have options to click on the right - I was never good at remembering the commands to type. When I used the gyroscope I was like AW HECK YEAH!
Victory Garden
02. Sep 2014 · 01:20 UTC
I spent a lot of time playing this... it was frustrating that nothing much was resolved at the end. I didn't really feel like I'd gotten anywhere. However, I did appreciate that you gave us the answer to the Greenhouse puzzle up there... reminded me of Metal Gear where you're supposed to "look on the back of the box" to get Meryl's codec. Good writing in general, and it brought be back to the good old days of playing Zork :D Thanks for the game!
arhpositive
10. Sep 2014 · 19:23 UTC
Obviously still has a long way to go before it's finished, but it's a nice start. I enjoyed the writing and the story was intriguing.
garygreen
11. Sep 2014 · 20:30 UTC
It made a nice change to play a text adventure. Nice effort.