Shared Destiny by Pesty
A vague story open to interpretation, portrayed in the form of puzzles.
Let me know how far you get by level number/name!
Let me know how far you get by level number/name!
Ratings
| Coolness | 48% | 1265 |
| Overall | 3.50 | 269 |
| Fun | 3.33 | 318 |
| Graphics | 2.54 | 897 |
| Humor | 2.06 | 752 |
| Innovation | 3.26 | 479 |
| Mood | 3.08 | 475 |
| Theme | 3.81 | 144 |
I think gameplay wise one of my only concerns would be that some levels take a very long time, or look very intimidating from the beginning which may dissuade people from playing to completion. This is always something to be wary of in single-screen puzzles. Especially where failure resets the whole thing. My own entry is guilty of this sometimes as well.
I think you focused on the right things, and 'did what you could' with the presentation to give it a neat aesthetic despite obviously being very simple. Always the wise choice if you're not artistically confident.
Good stuff!
Actually some level are maybe too scary for a free game, even if there is a solution...
At the end i'm always impressed by puzzle design and here it's well done even with hard puzzle... the hardest to design ;)
I really appreciate your level design - I once created puzzle game and 99% of comments was "it's too easy", while difficulty in yours scale up nicely.
I love it when someone tries to tell a story with a game though, keep it up :)
I made it to "Don't get distracted" before getting frustrated.