Hold My Beer by imdigitaljim

[raw]
made by imdigitaljim for LD30 (COMPO)
Dude leaves a bar and finds himself in an odd situation...
Pro-tips:

-Hold my beer whilst I parkour these window ledges.
-Don't lose your buzz (health).
-Pickup beer to get it back.
-Get to a keg to save your progress.
-Search around just a little to get everything
-Jump on heads
-Find the easter egg


- A, D or Left/Right to move.
- W, Up, or Space to Jump;

Ratings

Coolness 85% 2
Overall 2.62 1051
Audio 1.80 926
Fun 2.60 934
Graphics 2.37 993
Humor 3.28 120
Innovation 1.90 1171
Mood 2.48 959
Theme 1.84 1165

Feedback

Fanttum
25. Aug 2014 · 04:16 UTC
I couldn't get very far in it, and i didn't understand any of it but it was funny haha
graebor
25. Aug 2014 · 16:32 UTC
Super hard to tell which platforms/parts of buildings you're able to jump on. More visual clarity would be my #1 suggestion for this game.
TrickFishPie
25. Aug 2014 · 16:38 UTC
Didn't seem to understand the point of where I was meant to be going. Look's nice though and any beer theme game is an A+ with me :)
namrog84
25. Aug 2014 · 21:25 UTC
I beat the game and held the beer! I enjoyed it! Pretty neat! Good job
I like the keg Checkpoints!
namrog84
25. Aug 2014 · 21:25 UTC
I found your Easter egg!
namrog84
25. Aug 2014 · 21:28 UTC
<3 the fact that relative to the fire hydrant, doors, keg, your character is like tiny 3' dwarf dude!
Cad
26. Aug 2014 · 00:34 UTC
Not bad, though it could be a bit more polished
Scott Baker
26. Aug 2014 · 00:36 UTC
Was that Bender invading? It took me longer than I expected to figure out how to get past the first thing of fire. Nice humor!
ChuiGum
26. Aug 2014 · 01:03 UTC
Nice humor, and graphics!
Jellycakes
26. Aug 2014 · 01:09 UTC
This was such a good game. HELL YEAH! Ran out of time though, guess I was enjoying the game too much, nice work!
🎤 imdigitaljim
26. Aug 2014 · 01:23 UTC
Thanks everybody! Im glad you've enjoyed it!
Andrew Shouldice
26. Aug 2014 · 01:53 UTC
Surreal!
sekaru
26. Aug 2014 · 03:48 UTC
Kinda confusing but I really liked the particle effects, especially the fire ones.
Konste
26. Aug 2014 · 05:11 UTC
Would be nice if there was more distinguishing between platform and background. A++ voice acting though.
Cake&amp;Code
26. Aug 2014 · 05:49 UTC
I got the first cystal, stepped on the slimes, climbed the building, died in a fire... and then couldn't figure out what to do...
hazzahazzam
26. Aug 2014 · 07:04 UTC
The sheer amount of effort put into the water fountain was impressive, make the game smaller, too hard to play on smaller resolutions.
43iscoding
26. Aug 2014 · 07:27 UTC
Probably one of the funniest games here. Bushes are extremely hilarious
snoozbuster
26. Aug 2014 · 08:29 UTC
There was some minor problems with the 2D grid displaying lines when I played. Sometimes just for a frame, but sometimes it would persist.
mrexcessive
26. Aug 2014 · 10:18 UTC
Hi there. Fun platformer you've made there.
Hippolyta
26. Aug 2014 · 12:52 UTC
Nicely done! :) I like the graphics
Kiwiboi
26. Aug 2014 · 13:54 UTC
As some have said it's hard to know where you can stand, but that can be part of the charm i. e. I wanna be the guy. This was pretty fun! The only thing I didn't like that much was the jumping sound. Well done otherwise! :)
RawboSaurX
26. Aug 2014 · 17:42 UTC
For some reason this reminded me of those old DOS freeware games. It just has that "home made" feeling. Anyways, it was okay. I enjoyed it for what it was. Not especially good, but definitely not bad either. I'd go for somewhere in between.
Kato
26. Aug 2014 · 21:02 UTC
The level I played had some good design, but I climbed the building to jump over some fire and landed in a pit I couldn't possibly have seen or anticipated. The movement felt a little slidey. I enjoyed the humor and style and wish I could have gotten further on my meagre lives. I also agree, it was difficult to tell what was and wasn't a platform.
Andre Blyth
26. Aug 2014 · 21:13 UTC
Humorous, and like the use of the kegs as a checkpoint. At first I was difficult to distinguish what I could and could not jump on, and have to say the jump sfx eventually made me mute the game.
Thingo Studios
26. Aug 2014 · 21:17 UTC
Platforms are weird. (The letters in the Vinny's sign...?) And the jump sound is irritating, especially in the levels where you have to jump a lot (the beginning of the Mario homage, for example.) But the humor is good.
Josh H
26. Aug 2014 · 21:17 UTC
It took a while to figure out which parts of the building you were able to land on. The controls seems a little overly sensitive too. Very funny though, and and interesting take on the theme.
fil00dl
28. Aug 2014 · 19:04 UTC
haha really hilarious... cheers!
sP0CkEr2
31. Aug 2014 · 15:22 UTC
I loved jumping on the alien ships. Really nice job.