Connected Worlds: The Game. A Morality Play by Partially Exciting
This game is poignant. It tells a story: Man's struggle against THE MAN. It is told cleverly on a real live book that turns and its also a game about pushing stuff around in patterns that are correct. If you really can't finish a level, it may be because the level is actually impossible, and then you can just hit K on your keyboard and it will make you happy.
This game was made by 3 guys over like 72 hours and it was a journey. A real life journey with ups and downs and all arounds. Just like the story in our game. We braved the elements and loud snoring by the people around us to give you this game.
Also I hope you like the ending, and the theme integration.
This game was made by 3 guys over like 72 hours and it was a journey. A real life journey with ups and downs and all arounds. Just like the story in our game. We braved the elements and loud snoring by the people around us to give you this game.
Also I hope you like the ending, and the theme integration.
| Web | http://partiallyexciting.com/ludumdare30/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=39025 |
Ratings
| Coolness | 50% | 3 |
| Overall(Jam) | 3.75 | 84 |
| Audio(Jam) | 3.80 | 78 |
| Fun(Jam) | 4.15 | 14 |
| Graphics(Jam) | 3.74 | 236 |
| Humor(Jam) | 3.91 | 28 |
| Innovation(Jam) | 3.56 | 127 |
| Mood(Jam) | 3.64 | 127 |
| Theme(Jam) | 3.30 | 320 |
Why did you make this game when you could have made a fire hole game where you push the corporation into the fire holes in various connected worlds?
Really interesting mechanic, and I like how it takes the sort of Zelda/Pokémon/Tales/Golden Sun puzzles and makes an entire game of it. Very nice. Soundtrack was cool and really went with the pace too. Fantastic job guys.