Interplanetary Bridge Builder by Banni

[raw]
made by Banni for LD30 (COMPO)
Have you ever wanted a career as a bridge builder?

Do you want to go to space?

Well this is the job for you!

Interplanetary Bridge Builder is tile-based puzzle game that requires to you connect planets together with a mighty space bridge. You'll have to link up satellites, dodge asteroids and [not much] more.

Comes with an extensive 3-page tutorial that teaches you everything you need to know to be a successful builder-of-bridges-between-planets.

Ratings

Coolness 49% 1204
Overall 3.44 324
Audio 2.75 528
Fun 3.29 344
Graphics 3.15 516
Humor 2.36 536
Innovation 3.94 81
Mood 3.00 534
Theme 3.79 158

Feedback

BinaryPie
25. Aug 2014 · 02:50 UTC
Budget makes it a bit more challenging than when I playtested it in IRC. Like the mechanic alot, with more time this could be a really cool game.
vividhelix
25. Aug 2014 · 02:54 UTC
Interesting mechanic. Found some of the sounds a bit harsh on the ears. Pretty good overall.
mactinite
25. Aug 2014 · 02:55 UTC
"Have you ever wanted a career as a bridge builder?"
YES
"Do you want to go to space?"
YES!

I liked this one. Would be a good one on the go. Took me a second to get what was going on but after that it was pretty easy!
khahem
25. Aug 2014 · 02:55 UTC
Really cool game mechanics :)

The hard levels were not hard enough, but it's not easy to create and balance a game in 48h.
FelipeTavares
25. Aug 2014 · 03:09 UTC
Very complete!
siat
25. Aug 2014 · 03:14 UTC
Interesting mechanic! I'd love to have an undo...
Rob Glen
26. Aug 2014 · 13:15 UTC
Fun game, didn't take long to figure out the best pattern to solve all the puzzles though - I liked the budget mechanic because it made the game require a little more thinking than it would have without. Would be good to see some more difficult levels.
AtkinsSJ
26. Aug 2014 · 17:06 UTC
Cool idea for a puzzle game, and it looks nice too. :) Sounds were a little sharp, but overall, I really like it. Not sure I really understood how to stick to a budget though, can't figure out the last level. :)
Will Edwards
26. Aug 2014 · 18:53 UTC
A very strong puzzle with the charm and playability of 2048 perhaps! I could easily imagine the smartphone app to play when commuting, for example.

(And its a bonus you're in Iceland as I want to expose that part of the map in my game, so thanks for that service too!)
ElectricSeagull
26. Aug 2014 · 19:22 UTC
Nice game and the tutorial explains it well.
miwuc
26. Aug 2014 · 20:14 UTC
Neat innovative game. It's missing a bit of challenge currently, but if you had more time for level design, I think it could become very interesting. The budget thing was a good idea to prevent you from abusing the 10+ rule.
lkr
26. Aug 2014 · 20:20 UTC
Interesting matching mechanic. I suppose any 9 you create will end up as a dead end?
I didn't beat all the levels, but liked those I beat. Had to think carefully when the bridge had to be split to reach multiple goals :)
DustyStylus
27. Aug 2014 · 13:16 UTC
Very smart concept! Good thing I'm up on my math. :) Interface is very polished as well. The whole thing feels very clean and finished.
Scott Baker
28. Aug 2014 · 01:59 UTC
Nicely done tutorial. I am never able to build a tutorial for an LD game.
someone
28. Aug 2014 · 20:57 UTC
Solid, polished gameplay. Very nice.
jukimv1986
02. Sep 2014 · 00:21 UTC
Very clever mechanics! I enjoyed playing the tutorial levels, they ease getting into the game. The level design is good too, the progression is smooth. Great job!
Code White
05. Sep 2014 · 14:53 UTC
Nice little game, with quite a few missions to keep you busy :). Like the little visual effects like lights flashing and asteroids rotating. Well done!
veryfinestlions
12. Sep 2014 · 14:29 UTC
This is a really neat idea! I agree that the budget mechanic probably is what makes it work, it'd be too easy otherwise.