Trade routes by Shivur
Hey everybody,
This is my second participation.
This time I had a very bad start so I decided to make the 72hrs jam instead. I'm proud of my decision because it's more finished and has a more profound gameplay than my first entry.
The goal is to create trade routes between planets for your ship to exchange and bring you space Kredits. The price of the trading items depends on the resources used to create it and the resources available on the planet where it's sold. Adding movement to planets and some pirates and we have a good challenge.
Hope you enjoy!
This is my second participation.
This time I had a very bad start so I decided to make the 72hrs jam instead. I'm proud of my decision because it's more finished and has a more profound gameplay than my first entry.
The goal is to create trade routes between planets for your ship to exchange and bring you space Kredits. The price of the trading items depends on the resources used to create it and the resources available on the planet where it's sold. Adding movement to planets and some pirates and we have a good challenge.
Hope you enjoy!
Ratings
| Coolness | 93% | 2 |
| Overall(Jam) | 3.20 | 397 |
| Audio(Jam) | 1.81 | 631 |
| Fun(Jam) | 2.96 | 425 |
| Graphics(Jam) | 2.96 | 540 |
| Humor(Jam) | 2.18 | 473 |
| Innovation(Jam) | 2.98 | 417 |
| Mood(Jam) | 2.83 | 526 |
| Theme(Jam) | 3.56 | 190 |
Good job !
Cool to see how we went in different directions. :)
But overall, good game with enjoyable gameplay. Well done!
I also got a weird bug where the readouts for two different planets displayed on top of each other, making both illegible.
I like how you added in the dynamic risk (since everything moved) of the pirates and you had me hooked until I won :) Gj!
Selecting/changing the trade routes seems a little strange. I lost which ship is which visually.
I encourage anyone doing a trading game (or anything involving transactions) to please have a pop up showing what the result of the trade would be, instead of us figuring it out in our heads. ;)
I like the graphics!
And: Yeay, I bought the universe. :)
To be honest, I didn't understand the mechanics, so I did just try-and-error, until I had a profitable route and just let the game run in background. A more dynamic economy-system would have been great.
I had two planets really close to each other and realized, that you can have multiple ships. That lead to an exploitation of that extreme short route with all ships. From there it was a matter of seconds until the universe was mine ;)
Maybe you could let the player decide which trade to make and give the planets a minimum distance to maintain.
All in all great work!
Good job for your second participation!