World Lord by LexGear

[raw]
made by LexGear for LD30 (COMPO)
Well that was fun. Being my first Game Jam I can see where I went wrong. (So many mistakes). But I still finished something. I wouldn't say it's too awesome but it works. The game I made is called "World Lord". It's just a simple maze game with teleporters. You run around and collect power cores to activate the teleports to move to new areas. It's very short, as stated above, things didn't go as planned and I didn't get time to make many puzzles.

Ratings

Coolness 59% 3
Overall 2.85 897
Audio 2.16 833
Fun 2.45 1028
Graphics 3.12 545
Humor 1.89 843
Innovation 2.25 1103
Mood 2.75 766
Theme 2.97 744

Feedback

DvanderAart
25. Aug 2014 · 10:40 UTC
I like the handdrawn style a lot. Would have liked to get to harder levels but we all know there is just not enough time. Overall I think this is a very nice entry and a solid concept.
Kudo's
Endurion
25. Aug 2014 · 11:59 UTC
Looks very nice. I like the art style. It's not really innovating though.

Somewhat irritating is the jerky movement. It looks like you let the player move over a tile center only to set him back.
Axebane
26. Aug 2014 · 14:31 UTC
Not bad for your first game jam! I really liked the tree sprite and the various colors of the ground tiles in each world.
imaginarymonsters
26. Aug 2014 · 14:32 UTC
I like the 2d / 3d mix. Could be fun to expand on some.
Tosic
26. Aug 2014 · 14:43 UTC
Sometimes it sends me sliding when I go through the portal, is this a bug, anyway I really like the straightforward game, not too hard, not too easy!!! :D
Mine is like that(just 3d), try it out if you want! :D
Nuclear Napalm
26. Aug 2014 · 15:02 UTC
Not bad, but it seems teleports a bit glitchy sometimes.
TrickFishPie
26. Aug 2014 · 22:58 UTC
Nice puzzles and a mixture of visuals. Why was you character so glum though :(

Good job!
puppetmaster
27. Aug 2014 · 22:11 UTC
+ own graphics style
- music
Warboys
28. Aug 2014 · 04:59 UTC
Navigating the big map with the 4 separated collectibles was really fun. Would be great to have more of that maze-navigation gameplay. Great job on puzzle creation for such a short time, content is always a pain in the ass.
🎤 LexGear
28. Aug 2014 · 12:44 UTC
I just wanted to say, I really appreciate all of the feedback I've been getting. Thanks so much. It was a lot of fun.

Yes the sliding bug is annoying, easy fix, just lacked time. And the 12 frames that make up the character were drawn at the very last minute in maybe only an hour.

Thanks for the feedback! <3
mrexcessive
28. Aug 2014 · 18:46 UTC
Hi there. Liked the mechanics and the look and feel. Good touch having the crystals be so very different from the rest of maze. You created a lot considering the time available.
Devtactics
29. Aug 2014 · 01:08 UTC
Nice job! I think the green grass tiles turned out really well. Don't worry about the short length -- keeping your scope under control and finishing the game is better than biting off more than you can chew. :)
INC$D021
29. Aug 2014 · 10:48 UTC
Very nice, really like the style :)
sneeuwpopsneeuw
29. Aug 2014 · 10:49 UTC
Some background music would be nice.
mechabit
29. Aug 2014 · 10:49 UTC
good effort for your first jam, well done getting something playable entered. nice hand drawn look.
Will Edwards
29. Aug 2014 · 10:50 UTC
Liked the graphics.

If you'd coloured the trees subtly different hues it'd have been much easier on the maze sections.
Rehacked
29. Aug 2014 · 11:09 UTC
Good job
eemmbbeerr
29. Aug 2014 · 13:43 UTC
Interesting idea, could be a bit more challanging if there were more than one teleport gates available in each area. I like the graphics, and thanks for the Linux build.
Bug: when you passed through the first teleport gate, you lose control, the character goes constantly left passing through rocks and trees until he reaches the left side of the level. Screenshot: https://www.dropbox.com/s/x8q8tliwdfone5r/LexGear.png?dl=0
rjhunter
29. Aug 2014 · 13:54 UTC
I love the art, and in particular the difference in art between worlds. I don't think it was too short -- in fact, I think it was about the perfect length for this kind of competition!
🎤 LexGear
29. Aug 2014 · 23:18 UTC
Thanks and Thanks!

And eemmbbeerr, yes, that was a serious bug, but only appears if you hold down a key while going through a teleporter. Not the players fault. But didn't have time to fix :(
scriptblocks
30. Aug 2014 · 01:12 UTC
Excellent. You should keep going on this.