The Interplanetary Armada Defense Squad vs. The Neverending Saucer Fleet by alangamebot

[raw]
made by alangamebot for LD30 (COMPO)
Save the planets from the never ending onslaught of flying saucers. Each quadrant has different ship controls -> Regular, Reverse, Rotation and Vertical. You lose if any of the flying saucers make it to the planets.

Made using Unity, Paint.net, and sound effects from freesound.org

Ratings

Coolness 57% 3
Overall 3.00 751
Audio 2.37 729
Fun 3.07 534
Graphics 2.75 783
Innovation 3.31 436
Mood 2.70 812
Theme 3.14 643

Feedback

rooter4
25. Aug 2014 · 09:19 UTC
Cool concept, and it was fun. I just thought it got really hard quick. Also, trying to focus on reading the title screen while it moved like that made me a bit ill.
stimpact
25. Aug 2014 · 09:41 UTC
Pressed enter, couldn't get it to start :( Sorry!
🎤 alangamebot
25. Aug 2014 · 16:00 UTC
Hmmm… I just noticed that. I think the window is losing focus. Just click on the window and then hit enter and it should work.
breadstix
27. Aug 2014 · 00:06 UTC
I thought this was a very cool concept. The sound was a bit loud but was fitting for the game. Enjoyable game for me. Good job!
ShadowStryker
27. Aug 2014 · 00:07 UTC
It was an interesting concept, however I agree that it gets very difficult very quickly. Nice music though, it seems fitting.
rantt
27. Aug 2014 · 00:08 UTC
Neat idea, it was fun...hard...but fun... lol
LudusPactum
27. Aug 2014 · 00:13 UTC
Nice concept, however it's kind of hard to figure how to play at the beginning
Lord bobyness
27. Aug 2014 · 00:56 UTC
I like it. A creative concept that it still quite intuitive and fun! It was pretty laggy at times, and got real hard, real fast.

Reading the names of each side made me laugh a little :)
Rocketship
27. Aug 2014 · 16:46 UTC
Very interesting concept with quite nice execution. Sound effects were a bit too loud and there was so much of them all the time that it overloaded me a bit.
Druid
28. Aug 2014 · 20:36 UTC
Cool concept! Great work!
Nooner Bear
31. Aug 2014 · 06:56 UTC
Neat concept. The game got kinda laggy when firing too fast however.
Super Hamster
01. Sep 2014 · 18:43 UTC
I like the idea of the game but I think the game is a bit too complicated/difficult. Good job anyways! :D
vogon101
01. Sep 2014 · 19:02 UTC
Really nice idea
bluemaroo3
02. Sep 2014 · 12:09 UTC
Fun little game. Love the concept.
Dry Tree
06. Sep 2014 · 07:01 UTC
Good game. Nice idea and strong use of the theme. It would be nice to have 'lives' so some defence ships can respawn. Also, it's a small thing but I'd like the game to end when a ship is killed not 10 seconds later - games that make you play on for a bit even after you know you have lost are a pet peeve of mine (I've not marked you down for that, just saying :) ).