The Ancient Cave by Sanart

[raw]
made by Sanart for LD36 (JAM)
You woke up in a Cave. Find the way out by solving the ancient riddles.

Controls :
Move - Arrow keys
Jump - Space
Interact - Z
Fullscreen - F4

About the game :
- Only 3 levels

About me :
My first Ludum Dare, and I really wanted to do the comp for my first time. Unfortunately, I had no time for the art/sound(novice for both) and the levels I wanted to show. Moreover, I have never used GameMaker physics before (still wanted to add lights, heh).
But it's fine, we learn from mistakes, and I learned a lot. I'll be here at the next Ludum Dare with a better game this time!

Feedback

steph88
30. Aug 2016 · 07:56 UTC
Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)
kyyninen
30. Aug 2016 · 16:36 UTC
I liked the art style, although the character's momentum was really odd. Kind of weightless feel to it, don't know if that was intentional. Also I have no idea how I solved the last level. Good effort, overall.
Ryusui
14. Sep 2016 · 19:31 UTC
Clever concept, but the physics are kinda wonky, and the puzzles veer towards the obtuse. In particular, I liked the spirit of the timer puzzle (even if it did evoke the most maddening Megaman setpiece!), but I wasn't a fan of how it wasn't clear you could "queue" two activations - or that you could ONLY queue two activations, which made the puzzle a lot more finicky to solve. Also, is the screen suddenly blacking out when turning the rightmost wheel in the final room a glitch?