Polypus by Code White

[raw]
made by Code White for LD30 (COMPO)
Wow, this must be the most rushed game ever. Come on, I know it's my second run, but I'm still only 14. And I only had about two hours. And I spent about half that time making the music.

Welcome to the distant star system of Polypus Alpha! Everything's fine, but then a black hole comes along and starts taking your planets. So you, the Star, have to fire, I dunno what it is, actually, to connect and stop them from being dragged away.

So, yeah. You drag your mouse from the "sun" in the center to the planets that come your way to attach them. And press space to reset.

HAVE FUN!!!

A note to anyone noticing the modification dates - I cleaned up a few bugs in this newer version: fixed a problem with the frame rate, the music now plays to the end before restarting, the worlds now bounce off the sides etc. but nothing to drastic, so you can calm down ;).

Ratings

Coolness 75% 2
Overall 2.59 1066
Audio 3.00 375
Fun 2.66 890
Graphics 2.02 1149
Humor 2.28 581
Innovation 3.02 669
Mood 2.19 1060
Theme 2.78 848

Feedback

Linus123xbb
25. Aug 2014 路 15:03 UTC
Decent game, although, you should've put less time in the music and more time on the actual game. Because I wasn't even able to get more than 11 planets, and thus I didn't hear much of the music.
Endurion
27. Aug 2014 路 09:07 UTC
Nice game with annoying music :)

The idea is a good one. It's nasty when planets bounce off outside the screen as you can't connect them anymore.
xandy
01. Sep 2014 路 13:53 UTC
pretty sure your game has a memory leak/bug unless 2gb ram usage are normal
xandy
01. Sep 2014 路 13:59 UTC
you are creating 2 new fonts every frame (lines 175 and 179) you should store them in a global varoable and use setFont maybe ;)
馃帳 Code White
01. Sep 2014 路 14:20 UTC
@xandy Oh yeah I see that. Yeah if you leave it idle... Should be sorted now.
MunkeeBacon
01. Sep 2014 路 14:28 UTC
Decent game! quite a few major bugs though.
ratking
01. Sep 2014 路 15:29 UTC
This is nice!
Hempuli
01. Sep 2014 路 15:44 UTC
A cool idea! It was fun to play the game, although I wish there were on-screen instructions. You can get points even after losing by dragging your mouse from the middle to already-connected planets.
DeltaF1
01. Sep 2014 路 15:49 UTC
It's very difficult to survive more than a few seconds, perhasp add a lives system? Good job on a 2 hour game however XD
jahmaican
01. Sep 2014 路 16:14 UTC
So... I have no idea what is this game about. And my high score is 7. And the music is great.
vividhelix
01. Sep 2014 路 16:37 UTC
Feels rushed indeed. Good idea, and the music was nice but like others have said, didn't get to hear much of it...
bluesky
01. Sep 2014 路 17:10 UTC
Nice entry, well done.
chowee
01. Sep 2014 路 17:27 UTC
Decent game for a two hours work. Too bad you didn't get time to polish a bit more and add some features, it could have been great. Nice work on the music though !
Tom Liebmann
01. Sep 2014 路 17:29 UTC
Gets a little easy after the whole screen is filled with connected planets. The connecting mechanic seems not to work as expected as you can click on already connected planets to connect new ones.

But nevertheless I think it is a decent idea and a good job for a 2h title.
fcpfoof
01. Sep 2014 路 17:31 UTC
Very cool idea, however it's a little buggy (sometimes does not attach planets, and sometimes attaches by itself).
egos
01. Sep 2014 路 17:41 UTC
crazy entry
ShadowStryker
01. Sep 2014 路 17:49 UTC
The idea was good, but the execution could have been better. Game also crashes after three or four losses.
Knowledge
02. Sep 2014 路 14:52 UTC
It sends me an error: Canon create canvas: not supported by your OpenGL implementation.
creative630
02. Sep 2014 路 21:16 UTC
Haha, I liked the music. The game crashed on me quite often, but I did manage to get 8 planets in-between reloads.
Rehacked
03. Sep 2014 路 06:49 UTC
Good job!
brokenbeach
06. Sep 2014 路 11:25 UTC
I think its important to learn where to focus your efforts. The game wasn't particularly fun. Which is the key thing to any game entry. I'd reccommend spending much more time on actual gameplay. Well done on your second entry though.
cstudios
06. Sep 2014 路 12:07 UTC
Its hard! Really hard. The music is great, but maybe more focus on the gameplay would help this entry a lot.
RodRoy1
06. Sep 2014 路 20:13 UTC
Bit buggy, but I like the idea.
ZeppelinCaptain
07. Sep 2014 路 17:38 UTC
I want to echo the complaints that many of the other commenters have, but also the congratulations! I think it's great that you're already participating in Ludum Dare, keep at it :)
IsaacL.Balogh
08. Sep 2014 路 02:19 UTC
I really liked this! there were a few issues like the audio repeating like that (when you lose and then go back) got annoying and there were some weird connections when I'd drag to one and then another ball would be connected but overall really fun!
kidando
08. Sep 2014 路 07:02 UTC
I found it a bit hard to grasp. But congrats on submitting your game for the 48 hour compo.