CMYK by PixelArtM
4 connected worlds. One color x world.
Programmed by Miguel Sanchez (@pixelartm) in 7 hours the last day :D
space: jump
mouse: move players
Programmed by Miguel Sanchez (@pixelartm) in 7 hours the last day :D
space: jump
mouse: move players
| Web (HTML5) | https://dl.dropboxusercontent.com/u/7070478/ld48Aug/v2/index.html |
| Web Post-JAM beta1 (HTML5) | http://pixelartm.itch.io/cmyk |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=22746 |
Ratings
| Coolness | 17% | 2027 |
| Overall(Jam) | 2.61 | 710 |
| Fun(Jam) | 2.35 | 695 |
| Graphics(Jam) | 2.93 | 559 |
| Humor(Jam) | 2.00 | 532 |
| Innovation(Jam) | 2.87 | 479 |
| Mood(Jam) | 2.33 | 673 |
| Theme(Jam) | 3.32 | 313 |
http://www.ferryhalim.com/orisinal/g3/dog.htm
Nice concept, a post-jam version to expand the prototype would be great.
I'm curious to see how will be the post compo version :D
GG
1. Make the gaps show up with greater frequency when you have only two guys on screen.
2. Try to add scrolling in each world's background-- gives a greater sense of movement.
Otherwise, this was slick and fun! I enjoyed it.
The post compo already shows some great potential. One thing I miss from the LD version is how the characters "fell" to a lower platform when they missed.