Tinker Maze by belowzerogames
Tinker Maze is very simple little maze game. Just move your toy safely through the maze avoiding the other Tinker Toys that want to link up with you.
The game keys are very simple the arrows just move your toy and by holding the enter key in while you move your toy will turn.
The game features are very basic
-8 levels of play
-4 different toys to control
Keys:
Arrows - Move Toy
Hold Enter - Turn Toy
Esc- Quit
The game keys are very simple the arrows just move your toy and by holding the enter key in while you move your toy will turn.
The game features are very basic
-8 levels of play
-4 different toys to control
Keys:
Arrows - Move Toy
Hold Enter - Turn Toy
Esc- Quit
| Windows | http://www.belowzerogames.ca/TinkerMaze.zip |
| Source | http://www.belowzerogames.ca/TinkerSource.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=37630 |
Ratings
| Coolness | 36% | 1659 |
| Overall | 2.33 | 1166 |
| Audio | 1.95 | 886 |
| Fun | 2.45 | 1028 |
| Graphics | 2.00 | 1150 |
| Innovation | 2.15 | 1129 |
| Theme | 1.70 | 1180 |
I can't rate it because I didn't make a game this time :/
I can't quite see the connection to the theme, but playing the game is fun. I suggest you to make a post-compo version of the game with improved graphics. It's a simple concept, but fun to play :)
PS: I've spent about 5 minutes beating the first level. I must be a terrible gamer.
I didn't like "restart after failure". I'd rather get... "wounds" or something like that after hitting object. In the end of the level it would tell you "perfect!" or "great!" or "eh... pretty good..." depending how often you hit.
And the audio was great :)
When tweaking bounding box you should always try to make them too small rather than too large. Large bounding box tends to keep players frustrated.
For example in modern shooters designer often use a bounding box really smaller than the spaceship of the hero, because it gave to the player the feeling of being super good at dodging bullets :)