confLINKted by AlbertoSM
confLINKted is a 2D platformer where the red and blue characters are connected, and by definition, so are their worlds. Move your characters so that they avoid the most amount of grey obstacles that try to erase the color from their worlds!
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Hi guys! Alberto here, the main dev of this game.
This is my 3rd LD entry, and my 1st Jam entry. I still feel like the physics might need some reworking, but I'm very happy with the result. I hope you guys like it and rate it! I'll make sure I rate all the games of my raters! :D
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Hi guys! Alberto here, the main dev of this game.
This is my 3rd LD entry, and my 1st Jam entry. I still feel like the physics might need some reworking, but I'm very happy with the result. I hope you guys like it and rate it! I'll make sure I rate all the games of my raters! :D
| Web | http://albertosm.com/games/conflinkted/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=18201 |
Ratings
| Coolness | 69% | 3 |
| Overall(Jam) | 3.44 | 217 |
| Audio(Jam) | 3.63 | 125 |
| Fun(Jam) | 3.55 | 122 |
| Graphics(Jam) | 3.26 | 434 |
| Humor(Jam) | 2.65 | 282 |
| Innovation(Jam) | 2.98 | 417 |
| Mood(Jam) | 2.85 | 517 |
| Theme(Jam) | 3.57 | 186 |
Also gameplay is pretty fun (though not so fun when sudden block of death comes out with < 0.5sec reaction time). Should have made then come out with more warning, maybe some sort of alert (like Jetpack Joyride if you've played it?)
Great music! easy to play!
Nice game ^^
Some bugs like avoit a lot of obstacles without move or jump... but realy nice, the animations of jump and walk is good.
- Simple and polished
- Graphics were simple, but engaging
- Music set a nice tone for the game
- Easy to pick up
- Difficulty was added by new elements instead of increasing speed/rate of existing ones. This kept things interesting.
My only real issue is the no-win scenarios. Sometimes the game would just present a no-win situation...at least I don't see how I could have gotten out of them. After playing for about 15 minutes, I got my high-score of 52 obstacles before the no-win. I can't help but wonder what other obstacles I would have run into had I been able to keep playing. So I guess my suggestion would be to try and avoid too many obstacles at once.
Aside from that no-win scenario, I think you did an excellent job.