DistantSpace LD30 by naksrifati

[raw]
made by naksrifati for LD30 (COMPO)
Hi, my name is Alex. I try my self first time here)

Implemented all main functional, but still laggy.


Target:
Help travelers get to distant planets. Fight pirates. Get in the Online Top!

Control:
Movement - WSAD
Disconect Module - Ctrl
Shoot - Space
Transport Trevelers - Drag'n'drop from planet to you cargo

I used:
Game Maker Studio
Photoshop
Paint.NET
TimelineFX Editor

Any idea how to fix my physics joint bugs? :)

Thanks to everyone who leave comments)

Ratings

Coolness 61% 3
Overall 2.97 788
Audio 2.00 868
Fun 3.00 585
Graphics 2.97 645
Humor 2.25 606
Innovation 3.19 524
Mood 2.85 680
Theme 3.41 436

Feedback

kblaney
25. Aug 2014 · 06:26 UTC
Good job with the space physics. Not too floaty but still enough to have to preplan what you want to do.
magmaCrab
25. Aug 2014 · 07:31 UTC
cool physics! A minimap and a larger world would definitely improve the gameplay a lot. had fun nonetheless!
juakob
25. Aug 2014 · 07:51 UTC
Nice job! I really like the idea that you could choose between a heavy tail, and carry more, or the fast tail.
gwa
25. Aug 2014 · 07:52 UTC
I had fun playing this! I got always stuck at the edges :( Worth downloading it!
MrTedders
25. Aug 2014 · 18:40 UTC
Nice mechanic, reminds me a lot of space engineers. Good Work!
INC$D021
26. Aug 2014 · 06:25 UTC
Nicely done :) You nailed the "in space" controls. I had problems getting mine to be as I wanted.
cstack
26. Aug 2014 · 06:54 UTC
Movement/docking into a trailer has a cool feel to it. Nice mechanic of picking up and delivering travelers.
CoolIron
26. Aug 2014 · 10:22 UTC
Nice one! But spaceship control is not so easy and convinient :)
Funny thing: I've put one passenger in cargo and dragged other one with mouse :D Exploit! :)
🎤 naksrifati
26. Aug 2014 · 12:11 UTC
To CoolIron. The thing with dragging passenger, it is not a bug, it is a feature)))
mess110
26. Aug 2014 · 16:22 UTC
really cool game. keep up the good work
Druid
26. Aug 2014 · 17:49 UTC
Nice game! Physics are really good! (i rated on gamejolt too ;) )
🎤 naksrifati
26. Aug 2014 · 18:38 UTC
To Druid Thanks)
xandy
26. Aug 2014 · 19:14 UTC
neat game idea. controls felt a bit clunky and the ai was strange.
43iscoding
27. Aug 2014 · 11:13 UTC
Loved physics. Graphics style is silly, but very lovely ^_^
rustybroomhandle
28. Aug 2014 · 06:57 UTC
Cute! I misunderstood the passenger controls and tried dragging them directly onto my module, which ended up with them free-floating in space once I moved away - you should put in a penalty for 'spacing' people like that ;)
4xisblack
31. Aug 2014 · 10:53 UTC
I like the physics! It's fun to careen around bashing things with your trailer; would be even more fun if you could blow up pirates that way :P