Day Dream by Takashy87
Had to drop half or more of the game as I wouldn't have finished it in time just to get something "playable" which means that the stuff that is there doesn't really match the theme at all (was supposed to be story based)
Expect plenty of bugs and a short game if you're lucky enough to finish it w/o facing any of the show stoppers.
- Getting stuck seems like a perfect theme for this
- Games source code (and basically everything else) is awful.. so don't use it as a good example on how to get things done. Don't even bother checking it unless you're super curious about how something 'works' (>_<);
Expect plenty of bugs and a short game if you're lucky enough to finish it w/o facing any of the show stoppers.
- Getting stuck seems like a perfect theme for this
- Games source code (and basically everything else) is awful.. so don't use it as a good example on how to get things done. Don't even bother checking it unless you're super curious about how something 'works' (>_<);
Ratings
| Coolness | 94% | 2 |
| Overall | 2.39 | 1149 |
| Audio | 2.23 | 786 |
| Fun | 2.40 | 1047 |
| Graphics | 2.92 | 676 |
| Humor | 2.86 | 257 |
| Innovation | 2.17 | 1125 |
| Mood | 2.45 | 969 |
| Theme | 1.73 | 1175 |
Would be nice to have more control in the scrolling section, perhaps require the player to jump to avoid some obstacles?
The first dare is always the hardest! You made the right decision to drop content in favour of completing the game loop. It's better to have a short game than an incomplete one.
You should make it longer, I'd love to play a finished version of this! :)
dafuq did i just play?
I lost control in space.
Thanks for the Linux build.