Arched Dimension by Tanser
Story: Using the knowledge preserved by generations, a young girl navigates over a strange twisted dimension. The bizarre realm, once controlled by vigorous civilization, is now busted in thousand pieces. Formed inside it are only ruins held by unfamiliar powers. Fluxed, constantly altering gateways drift over the wreckage of structures. Countless bonds are created, linking distant worlds and dimensions.
Controls: WASD or arrow keys for movement, SPACE - jump, down and SPACE - jump down, left mouse button - attack, E for interaction, X or ESC for skip.
Created by:
Petar Dimitrov - Art
Miroslav Dimitrov - Programming
!! Written in Java, the game requests latest version of Java. In addition the game needs OpenGL. If you experience Black/White or Red Screen, then you should update your OpenGL driver.
Controls: WASD or arrow keys for movement, SPACE - jump, down and SPACE - jump down, left mouse button - attack, E for interaction, X or ESC for skip.
Created by:
Petar Dimitrov - Art
Miroslav Dimitrov - Programming
!! Written in Java, the game requests latest version of Java. In addition the game needs OpenGL. If you experience Black/White or Red Screen, then you should update your OpenGL driver.
| Windows | http://bit.ly/ArchedDimension |
| OS/X | http://bit.ly/ArchedDimension |
| Linux | http://bit.ly/ArchedDimension |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=27381 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.09 | 473 |
| Audio(Jam) | 3.06 | 381 |
| Fun(Jam) | 2.52 | 642 |
| Graphics(Jam) | 4.21 | 88 |
| Humor(Jam) | 1.80 | 568 |
| Innovation(Jam) | 2.37 | 668 |
| Mood(Jam) | 3.55 | 163 |
| Theme(Jam) | 3.09 | 415 |
Love it that you like the environment, thank you! Well it actually should return you at the main portal that you discover in the middle, but it was a bit buggy... Thank you for pointing it out. :)
Graphics and atmosphere are great! But gameplay itself could be more interesting.
Ye, the end screen was not working. Got it now, thanks.
The main character looks a bit out of place but that is kinda the purpose I guess?
If you keep working on it add some sounds that would help a great deal to make it even more fun! Keep making games!
cons: controls feels quite jerky. Annoying the attack automatically happens to the right
@parahunter - the attack happens to the side that you have pointed the mouse at...
The fact that the char bugs a bit when we finish the jump breaks a bit the immersion :/
Good job anyway ;)
The platforming works fairly well, though I fell into the void by jumping too far a handful of times. I think there needs to be more variety in the platforms to settle the mood; maybe just taller base platforms. The goal wasn't very inspired, and enemies were practically worthless. My summary judgement would be: great mood, not enough feedback, and unchallenging gameplay.
Nitpicks:
- The text is much too small (especially on a 1920x1080 display).
- Feedback is nonexistent. The only audio I'm hearing is the music -- the environment is aurally empty. Effects for player character jump/attack/step would add a lot, not to mention damage-taken effects for the enemies.
- Some platforms below the player character were not visible due to the screen shifting with the player as the player jumped.
Feels like the nice beginning of a great game, given more time!
I'm impressed about what you got done during the jam.
Overall I enjoyed the game though, especially the atmosphere.
@iSamurai +1
+ graphics
- controls