2connected by leDragoon
This is my second game for ludum dare, I hope it works better than the first.
note: you may need visual c++ redist. to run the game
(http://www.microsoft.com/en-us/download/details.aspx?id=40784)
The main mechanic of the game is the ability to switch dimensions. Both dimensions differ in certain ways and that can be used to your advantage.
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Please note that even though I spent over 12 hours on the collision system,it still breaks occasionally. try switching dimensions if you get stuck.
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tools used:
visual c++ 2013
gimp 2
audacity
random music generator
Edit: if the game stops responding, close it and launch again, or try running in compatibility mode if using windows 8
note: you may need visual c++ redist. to run the game
(http://www.microsoft.com/en-us/download/details.aspx?id=40784)
The main mechanic of the game is the ability to switch dimensions. Both dimensions differ in certain ways and that can be used to your advantage.
------------------
Please note that even though I spent over 12 hours on the collision system,it still breaks occasionally. try switching dimensions if you get stuck.
------------------
tools used:
visual c++ 2013
gimp 2
audacity
random music generator
Edit: if the game stops responding, close it and launch again, or try running in compatibility mode if using windows 8
Ratings
| Coolness | 61% | 3 |
| Overall | 2.59 | 1066 |
| Audio | 2.20 | 806 |
| Fun | 2.39 | 1052 |
| Graphics | 1.92 | 1168 |
| Humor | 2.00 | 776 |
| Innovation | 2.42 | 1029 |
| Mood | 2.32 | 1016 |
| Theme | 2.60 | 948 |
Don't add random dlls millinilli. Either your game or your SFML version is the debug build. These require debug runtime dlls.
Try to add the release version of both.