I Think I Broke Something by Otrora Games

[raw]
made by Otrora Games for LD30 (JAM)
Jump through portals as fast as you can to stay alive, but be carefull!! Some enemies are immune to some of your weapons.

---
Controls:

Arrow key = Move

WASD = Shoot

Space = Change Weapon

Ratings

Coolness 100% 1
Overall(Jam) 3.24 374
Audio(Jam) 3.34 255
Fun(Jam) 2.98 415
Graphics(Jam) 4.03 139
Humor(Jam) 2.75 248
Innovation(Jam) 2.86 483
Mood(Jam) 2.99 443
Theme(Jam) 3.26 335

Feedback

Fumiko
26. Aug 2014 · 10:11 UTC
The Art is nice, the difficulty is horror. :D
I averaged a survivaltime of about 20 seconds. The game does good with the fast respawn to get you in again - however starting with slightly easier levels may come a long way.
Also sometimes i got the feeling that the archer and mage didnt hit their respective enemies (spiders and ghosts)
EMAK
26. Aug 2014 · 12:02 UTC
very difficult, but very fun!
Rothens
26. Aug 2014 · 12:26 UTC
difficult, but enjoyable
AdventureIslands
26. Aug 2014 · 13:00 UTC
Pretty good! Lovely audio and visuals.
I think the game might be little too brutal from the get go, the time to reach the next world portal is very, very strict.
capsizedmoose
26. Aug 2014 · 13:03 UTC
wow, this was really hard! but I enjoyed it quite a bit! thing is tho, it's impossible to survive after a portal has closed again, wich is not that fun :/
mechabit
26. Aug 2014 · 13:03 UTC
the amount of time you get to jump in a portal is way too short. I just hang around one end and hope it's the correct one. nice graphics though.
WebFreak001
26. Aug 2014 · 13:03 UTC
its okay
voxel
26. Aug 2014 · 13:06 UTC
beautiful art, great music. Interesting RPS style combat, found it a little difficult to guess which weapon should be used on each enemy but maybe im just dumb :)
MechanicMoon
26. Aug 2014 · 13:06 UTC
The game is very difficult but I love it, it's fun
InfectionTeam
26. Aug 2014 · 13:07 UTC
I feel like the movement controls could use some sharpening up to make this more manageable and addictive. Cool concept.
Simon@LD
26. Aug 2014 · 13:07 UTC
A fun game! Are you supposed to be able to shoot in more than one direction at the same time or is it a bug? Anyways, i enjoyed this game!
ice cold muffin
26. Aug 2014 · 13:12 UTC
I like the game look but it's just way tooo difficult. You should have made some difficulty selection or something. But it's not bad. After some trying I was able to survive for quite a long time!
ratking
26. Aug 2014 · 13:12 UTC
Very good entry!
FinnMacd
26. Aug 2014 · 13:13 UTC
difficult, but fun
RawboSaurX
26. Aug 2014 · 13:13 UTC
This is absolutely worth a short and intense session. It's fun, but lacks polishing(obviously, what game here doesn't).
Artwork is top notch and music really sets the right mood. Overall a pretty unique experience.

Oh yeah, and it's hard as balls!
Shivur
26. Aug 2014 · 13:16 UTC
Very difficult, with some balancing this can be a fun game.
Franklins Ghost
26. Aug 2014 · 13:16 UTC
Was able to survive 55 seconds. The quick restart definitely helps. Really tough game but liked the different characters mechanic.
Kyoutashan
26. Aug 2014 · 13:23 UTC
As many, visually awesome, unbearable difficulty (short portal window, only 3 lives) x_x
akymos
26. Aug 2014 · 13:23 UTC
Very very difficult game. :D
Artamus
26. Aug 2014 · 13:33 UTC
Nice game, congrats!
Sunflower
26. Aug 2014 · 13:36 UTC
Not a fan of arrows + WSAD setup, especially in such fast-paced games like these. Also, these mechanics aren't particularly friendly to new players. ^^"

And yes, there really could be more time to enter the portal. As it is now, it's quite difficult (though still somehow managed to get 550 for orphans). >.<
bluemaroo3
26. Aug 2014 · 13:49 UTC
Fun game. I love the graphics. Soooo difficult! :D
fallingBear
26. Aug 2014 · 13:53 UTC
The art is wonderfull, but the game is way too difficult. The game itself reminds me a binding of Isac. Great job :)
arzi
26. Aug 2014 · 13:57 UTC
I really liked the art and the music, but the difficulty is just too much. It seems nearly impossible to get to the next world. Since the portal never opens twice, why not either kill the player immediately it shuts down or give another try?
highlyinteractive
26. Aug 2014 · 14:01 UTC
Juicy!
malf
26. Aug 2014 · 14:03 UTC
Arrrggg , too much dificulty!!

But a fun game nonetheless :D
Cliff Lee(CK)
26. Aug 2014 · 14:12 UTC
I like the style and art, but a little too intense.
jsmars
26. Aug 2014 · 14:19 UTC
I died very quickly and it was difficult to have time to get something on each level before having to rush to the next. Fun game tho! :) Nice job!
Hyoga-3D
26. Aug 2014 · 14:40 UTC
Had a lot of difficult managing the controls, maybe you could reverse it, move on wasd and arrow to shot, for me it's more logic this way. But nice entry.
ponywolf
26. Aug 2014 · 14:47 UTC
Nice. I would have loved to play with a gamepad.... would have made the difficulty not so rough.
WeaselZone
26. Aug 2014 · 14:55 UTC
I felt the controls are really experimental, couldn't really get used to using WASD to shoot, I think I would have prefered mouse aiming and shooting and WASD to move. Also I didn't understand the color coding - nice graphical style and audio!
nerd burglars
26. Aug 2014 · 15:49 UTC
Wow! This game is really hard, but it kept me laughing (about how much I kept dying)
LudusPactum
26. Aug 2014 · 16:11 UTC
Very cool game. 8)
TeamQuadratic
26. Aug 2014 · 16:39 UTC
Fun, but EXTREMELY difficult!
hundredhundred
26. Aug 2014 · 16:41 UTC
I like the graphics and the audio, it's quite polished as it is. The gameplay is needs some balancing, but I enjoy the frantic scrambling to the next portal while trying to face enemies, problem is the low life count making it too brutal.
Arowx
26. Aug 2014 · 17:18 UTC
Nice game but really needs mouse for shoot direction.
AFlatMinerStudios
26. Aug 2014 · 18:00 UTC
Love the artwork but I die so fast and the portals disappear so quickly! Maybe if I had more health?
Jaenis
26. Aug 2014 · 18:28 UTC
Great graphics, very difficult! It could be slightly slower at start, then player would have more time to learn controls at least :)
TinyHat
26. Aug 2014 · 18:33 UTC
MAN, this is SO HARD. I am not coordinated enough to ever get good at this game. But this is fun, well thought, and beautifully drawn.
01010111
26. Aug 2014 · 18:56 UTC
Awesome art! I had a tough time surviving and remembering which weapon killed which monster though :)
markusfisch
26. Aug 2014 · 20:40 UTC
This is really much more fun that I thought! Very good driving music! I press buttons like a idiot while smiling :)

Now I have to try that again.
John Drury
26. Aug 2014 · 21:10 UTC
Art is great! SUPER HARD, barely made it to the second world. Audio is also pleasant!
pjimmy
26. Aug 2014 · 21:23 UTC
nice and very challenging
barleyarley
26. Aug 2014 · 22:10 UTC
The art style and music is fantastic, but I found the general game play a bit lacking unfortunately. It could have done with not being quite so cramped I think.
parahunter
26. Aug 2014 · 22:14 UTC
Quite good. For some reason I could not shoot to the right.
Skills641
26. Aug 2014 · 23:16 UTC
Game breaks after 2 levels, you can't attack any enemies
Otrora
27. Aug 2014 · 00:03 UTC
@Skills641 Sorry about that. I've been trying to find the bug you are pointing out, but it didn't happen to me. Thanks for the report anyway.
alhvi
27. Aug 2014 · 00:37 UTC
I liked the graphics and the audio. It is a very hard game, I think the time is too short to get into the portals, and the controls are hard to get used to(I kept forgeting which ones were to move and which ones were to shoot). I like that you can change weapons and that each one has different effect on the enemies. Good Job :D
NnelGdaBandit
27. Aug 2014 · 02:32 UTC
Really enjoyed the art!
LudusPactum
27. Aug 2014 · 02:38 UTC
Great idea, great implementation. Fun and very polished. Congrats!
datacr4sh
27. Aug 2014 · 02:49 UTC
interesting idea but that feedback needs some tweaking :)
~SquigglySoup~
27. Aug 2014 · 04:43 UTC
Not sure why I was dying even when switching worlds but fun game. Really like the artwork.
AlucardX60
27. Aug 2014 · 05:08 UTC
Loved the graphics but the time you can be in each world is too short and it wasn't very clear to me why my shots weren't hitting until later. Getting used to the dual stick controls being switched was also weird. (Binding of Isaac uses WASD to move) But I really like the concept and enjoyed playing. Managed to last for 59 seconds.
ChuiGum
27. Aug 2014 · 05:29 UTC
Nice music, cool innovation and great job overall!
GAFBlizzard
27. Aug 2014 · 05:43 UTC
Nicely made but very difficult! Sometimes the portals seemed to appear too late for you to even escape.
nonetheless
27. Aug 2014 · 06:46 UTC
Nice art
Zolmeister
27. Aug 2014 · 07:22 UTC
Fantastic! Crazy difficult, but well made!
syawqy
27. Aug 2014 · 07:23 UTC
the timer is too fast
Crazi456
27. Aug 2014 · 07:47 UTC
Very fun game! Took a few tries to really get going, pretty difficult.
yodamaster
27. Aug 2014 · 11:34 UTC
Supercool graphics. Superuncool difficulty level.
Peni6
27. Aug 2014 · 11:47 UTC
WASD and cursor keys for different controls didn't work for me as they are the same buttons on my keyboard (fn+WASD for cursors). Not left any rating as it wasn't really playable.
Headmade
27. Aug 2014 · 11:53 UTC
I wish I could see which of the two portals would open so I could prepare to go there. Like this it really is a 50:50 chance of survival.
Nice graphics though.
EndingChaos
27. Aug 2014 · 12:18 UTC
Hey man! Great concept. I liked the challenge.
mess110
27. Aug 2014 · 12:23 UTC
cool animation. would love to be able to shoot diagonally
alpha_rat
27. Aug 2014 · 12:57 UTC
Nice game, hard but very fun to play.
I think that if you use WASD + arrows to control, it would be more intuitive to move with wasd and shoot with arrows (or maybe I'm too much used to the binding of Isaac)
The graphics are very cool and the music is nice too
DragonInstall
27. Aug 2014 · 13:24 UTC
This game is fun but could use some balance. The teleporter always spawn behind enemies and it is a hard to get through without losing health. The way you have to get through teleporter seem more luck based. Why? Because there is just enough time to get to one side of screen. Also sometimes when you shoot (on latter level?) the bullets goes through the enemy without doing damage?
Anyway Very fun game, nice art style, good sound and concept keep it up :D.
SoulGame
27. Aug 2014 · 13:27 UTC
Nice art style. It's fun to be forced to change worlds constantly while still killing a few monsters to gain time, it's actually very hard to stay alive, you have to try many times to get the hang of it. I have a small complaint about enemies' resistance. It's not clear what hero I have to use. Would have been simpler if red kill red etc. Anyway neat game, congrats.
43iscoding
27. Aug 2014 · 13:41 UTC
This game is very hard and I actually like it :)
ArthurMaker
27. Aug 2014 · 14:29 UTC
Nice game, 6.5/10
spitfire87
27. Aug 2014 · 14:44 UTC
Name fits, you broke game balance :D . It is unreasonable hard. It is still fun and well done.
dix
27. Aug 2014 · 15:04 UTC
Very cute game, but it is impossible to play D:
once i died cause i couldnt reach a portal that opened just 1s before...and if you miss the first portal you don't get a second chance cause you stayed too much on that world D:
I liked it, but it didn't like me apparently :c
PERECil
27. Aug 2014 · 15:26 UTC
Overall nice concept, but like other said, it's really too hard...
vctr_seleucos
27. Aug 2014 · 15:27 UTC
Really cute graphics and nice overall, but also hard as hell game xD it's also difficult for me 'cause I'm used to Binding of Isaac controls (WASD move, Arrows shoot), the opposite. Nice work!
lasagnegames
27. Aug 2014 · 15:41 UTC
that was very good! polished and fun good job!
Jiyambi
27. Aug 2014 · 17:29 UTC
Awesome art, it's way too hard for me though :D Controls are pretty difficult to get used to, would be nice to use mouse to aim. Anyway, great job!
Rocketship
27. Aug 2014 · 17:57 UTC
Art and sounds are amazing, the game is very polished. However I'd like the timer to be a bit more forgiving because right now the game just feels like waiting for the portal and running to the portal, not so much about strategy with the weapons and such.
MyougaHiroshi
27. Aug 2014 · 18:24 UTC
Very good game :D I enjoyed it so much but I don't know why is "I Think I Broke Something" the game's name :D
DragonXVI
27. Aug 2014 · 18:48 UTC
Hmm, was it me or was there a bug where the archer wasn't hitting the bats? Ended up dying because of it. Interesting little idea though, very fast paced & great art style & sound!
SnoutUp
27. Aug 2014 · 21:16 UTC
Great looking and polished game! The portals closing too soon combined with "don't stay for too long" mechanic was a bit frustrating, tho.
metalchouchen
27. Aug 2014 · 23:31 UTC
Nice game! Congrats! I specially like graphics.
zkenshin
28. Aug 2014 · 01:06 UTC
Neat idea, difficult though.
Nice job (:
donaldducky
28. Aug 2014 · 01:54 UTC
Too hard to keep playing, but great graphics.
Miziziziz
28. Aug 2014 · 01:57 UTC
It's good a well-playable game.
However, I found the controls confusing: I'm used to using WASD to move, so I kept accidently attacking instead of moving. If you could have an option to switch this, that would be great.
Also, sometimes portals wouldn't appear until the last second, so it was pure luck that I would be at the right one before time runs out.
Other than those two things, it was really nice, good graphics, sounds, and gameplay
Rage Paint
28. Aug 2014 · 02:22 UTC
Nice fast paced game with a nice art style. A bit hard but enjoyed it :)
GeorgeBroussard
28. Aug 2014 · 04:59 UTC
Great entry overall. Loved the art and music. Had difficulty understanding about the timer and why it ran out. I jumped through portals as soon as I could. Only made it maybe 5 worlds in? Good effort though. Very polished.
ghostinthesoft
28. Aug 2014 · 06:09 UTC
Nice entry but very difficult, you should let more time to swap worlds and there is too much enemies too
vividhelix
28. Aug 2014 · 10:03 UTC
Great entry, but felt a bit too difficult.
MintArcade
28. Aug 2014 · 10:13 UTC
Difficulty is off the chart, can't hold for longer than 15 sec, but graphics are cool, but no time to appreciate it.
Appocket
28. Aug 2014 · 11:51 UTC
Nice work, shooting via mouse would be cool it is a bit hard to control
Perjoka
28. Aug 2014 · 13:21 UTC
nice game, maybe a little too difficult.
ninjascript
28. Aug 2014 · 14:36 UTC
Holy crap that's hard! The portals close a little too quick for me but I really like the graphics and sound. Well done!
Reverend Speed
28. Aug 2014 · 15:45 UTC
I'll quote Fumiko, "The Art is nice, the difficulty is horror. :D " =) Lovely art and sound, punishing gameplay - but it's a great idea! With a smoother difficulty curve (and a slightly better introduction to the concepts), I could definitely play more. Great work for three days!
dunin
28. Aug 2014 · 16:15 UTC
controls are weird and difficulty too hard too fast.
Funny music (even I could only hear the first notes...)
_Rilem
28. Aug 2014 · 19:47 UTC
I like the idea, the game is very fun to play but crazy difficult :P
esayitch
28. Aug 2014 · 20:19 UTC
Very difficult, I think this would be awesome if the character's movement was more controlled and it had more friction.

I loved the graphics and the soundtrack/sfx were pretty stylish too. Good job! The theme could have featured more heavily though. Good luck!
MerlijnVH
28. Aug 2014 · 20:33 UTC
Very cool game! I like the art and gameplay mechanic a lot, even if it was pretty hard. Great entry!
Naytron
28. Aug 2014 · 20:36 UTC
Very addictive game! Really simple to play but hard to stop trying to better your time! Great art and music, really impressive entry!!
varun
29. Aug 2014 · 06:31 UTC
Pretty fun shooter - one thing is that WASD and Arrows should definitely be swapped (like Binding of Isaac style controls).
H1S2
29. Aug 2014 · 08:49 UTC
It is very addictive. At the end I only got about 30seconds ^^It is really tough to master. Good job.
commodoreKid
29. Aug 2014 · 14:06 UTC
It's a really fast and fun but repetitive game. Might be a good mobile game if you would like to release.
Piscythe
29. Aug 2014 · 16:35 UTC
I liked the graphical style, and the gameplay had a good structure, but I found that survival often came down to a coin flip of whether the portal that opened was the one you were near. I also found myself wishing for a diagonal shot.
Jod
29. Aug 2014 · 16:35 UTC
Switch shooting to arrows and movement to WASD and I think it'd be a much more pleasing experience :).
jukimv1986
29. Aug 2014 · 18:08 UTC
Aaaah it was a very stressful and challenging experience, yet not frustrating as I was playing in an instant again. Fun experience, would be great to be able to play in a larger map and have more room to move though. Great work!!
lkr
29. Aug 2014 · 18:41 UTC
Difficult but fun!

Love the visuals and character/world variety, and the fast paced gameplay. I wish there was a bit more time to reach a portal though. If I was on the wrong side when it opened, I'd rarely reach it :(

Thumbs up!
badlydrawnrod
29. Aug 2014 · 19:34 UTC
Rather difficult, but I like the graphics. Luckily orphans don't rely on my game playing skills to survive.
🎤 Otrora Games
29. Aug 2014 · 20:07 UTC
@badlydrawnrod :D
DustyStylus
29. Aug 2014 · 20:26 UTC
Wow, pretty hectic! Great graphics and music. One for the young'uns though, I'm am too old and too slow. :(
puppetmaster
29. Aug 2014 · 23:22 UTC
+ Art
+ music
- world switch to fast
ehtd
30. Aug 2014 · 01:11 UTC
Excellent graphics
pansapiens
30. Aug 2014 · 06:25 UTC
Quite good fun - pretty punishing until you get used to jumping in portals whenever you get the chance. I could just be me, but I'd prefer if the shoot/move controls were switched, since after playing various FPSs my brain is hardwired to move with WASD - I had to swap hands so my arms were crossed ! Gamepad support (left stick move, right stick shoot) would be great for this too.
(Twitch streamed here: http://www.twitch.tv/omgwtfgames/c/5029045 ~38 min)
eruiz00
30. Aug 2014 · 09:26 UTC
Although there are _many_ similarities, iT SEEMS better than mine, with some concept changes. Good done!!!
BeardaNeerz
30. Aug 2014 · 10:31 UTC
Cool game !! Nice graphics and gameplay.
hb3p8
30. Aug 2014 · 11:35 UTC
Nice art and style! I really enjoy gameplay and concept, but difficulty is very high(may be its a plus:) ).
dickpoelen
30. Aug 2014 · 15:23 UTC
Nice game. I feel the timer might be up a bit quick though
jimmypaulin
30. Aug 2014 · 15:52 UTC
Incredible artwork backed up by a solid gameplay experience! A bit confusing, would have liked some more help up front but I picked it up eventually. Some music would have been a nice addition here as would some gibs or whatever when you unleash furry with your various characters. Seriously though, polish drips from this
YukonW
30. Aug 2014 · 20:48 UTC
Pretty hard, it's still kinda fun though! Good work!
synchingfeeling
30. Aug 2014 · 20:52 UTC
Awesome game, brutally difficult. Think I died more from not camping on the warps than through any enemy skullduggery.
sandbaydev
31. Aug 2014 · 14:03 UTC
Awesome entry! I had trouble with shooting ASDW, but somehow managed. I would have liked mouse control instead - or something else (maybe shooting with one button and shooting to direction of travel).

...but that would have ruined one aspect of the game which clearly was about handling controls, remembering to press SPACE... and so on.

Nice gfx. Good gameplay. Theme fit the LD. Amazing job in just 72 hours. One of the most enjoyable jam entries I've tested so far.
AlbertoSM
31. Aug 2014 · 20:51 UTC
Nice artwork! The game is really chaotic and just puts you in the spot with little room to react. The game has several rules to follow (dont stay in one world too long, only one kind of attack will affect the enemies,etc) but you won't be able to get a grasp of it until the 5th time you try it.
Kortuga
31. Aug 2014 · 22:59 UTC
The different weapon mechanic was a bit confusing and there's definitely not enough time to get to the portal when it shows up, but I thought it was a nice concept. The combat would be a lot better if shooting were mouse controlled though.
Kate Kligman
01. Sep 2014 · 00:39 UTC
That was tough! Love the graphics.
Will Edwards
01. Sep 2014 · 06:57 UTC
+graphics

Pretty, but pretty small and pretty damn difficult!
spotco
02. Sep 2014 · 04:26 UTC
Very original art style, gameplay could have used a little tuning though. Some of the enemies had bullets fly right through them.
MaesK
02. Sep 2014 · 12:24 UTC
Nice idea and art, but too difficult at the beginning. It takes time to master the controls correctly and survive more than seconds :P Great work.
renatopp
02. Sep 2014 · 12:56 UTC
It have a great visual, one of the bests so far. You guys could provide more information about the game in this page. The game is kinda frustrating, because you rely on your kill to survive and kill the monsters but the portal mechanics is basically randomly, if you aren't in the right side of the screen you lose. Great job anyway.
lowcade
02. Sep 2014 · 15:13 UTC
Fun and difficult. I like the vector art style.
twintrite
03. Sep 2014 · 12:21 UTC
Looks good and plays fun but like everyone said, very difficult (but I guess I didn't get the whole concept yet). My survival time is around 21 seconds :)
gladers
03. Sep 2014 · 13:56 UTC
Good looking game, very difficult. A difficulty fix wouldnt be against the ludum dare rules i dont think.
Gametery
03. Sep 2014 · 21:30 UTC
Very hard indeed, nice music + great graphics !
🎤 Otrora Games
03. Sep 2014 · 21:50 UTC
I uploaded a new version with some difficulty fixes. You can try it in the post-jam version
Retr0spectrum
05. Sep 2014 · 19:59 UTC
Great audio and graphics, but I thought that it was too difficult, and I didn't really like the time limit in each world.
PaperBlurt
07. Sep 2014 · 19:27 UTC
The three guys remind me of the Power Puff Girls.
Good and simple gameplay!
🎤 Otrora Games
07. Sep 2014 · 22:57 UTC
@PaperBlurt haha best comment ever
Jupiter_Hadley
08. Sep 2014 · 02:49 UTC
Fun game. I included it in part 22 of my Ludum Dare 30 compilation video series, if you’d like to take a look :) http://youtu.be/_5a2Oj9U9sk
sP0CkEr2
09. Sep 2014 · 04:04 UTC
I really enjoyed this, even tho it was a bit tuff. On my play again list. Thanks.
Oddly Shaped Pixels
09. Sep 2014 · 07:05 UTC
Fun little game but controls may be broken because most of the time I couldn't move diagonally. It wasn't also very clear which hero I got to use to defeat a given type of enemy. Thought it was color related but apparently not.
Aside from that a solid entry, fun and addictive!
Snicklodocus
09. Sep 2014 · 20:16 UTC
This was cool! Loved the art style. Gameplay was fun, though I think an easier learning level would have been nice. Also, it never seemed to let me move diagonally which was strange. But I enjoyed it!
apiotrw
13. Sep 2014 · 16:13 UTC
Pretty high difficulty but that aside a really good entry
Transmit
15. Sep 2014 · 11:58 UTC
Extremely difficult, but it looks great, and a pretty fun. I managed to survive 49 seconds. I didn't quite feel like my attacks were hurting the enemies.