The Quest For The Missing Baby by Ofursnati
The baby has gone missing and you have to find it. There are two worlds, one of good and one of evil connected by a device whose mystery is only exceeded by its power. With great power comes great Evil.
Controls:
Left and Right arrows: move around
Up arrow: jump
Hold A: Device (you can use it for 4 seconds at a time and only after you get the Device Of Evil)
Escape: exit game
L
Tools used: Game Maker, Reaper, Photoshop, Illustrator, BFXR, Abelton Live, Teamviewer, Skype, Paper & Pen.
Please let us know if you would like to see this as a full game!
-Ofursnati & Hellberg
P.S. Music is here: https://www.youtube.com/watch?v=GdVKTZ8HHUk
Follow us on Twitter if you want updates: @wrenchatrap
Controls:
Left and Right arrows: move around
Up arrow: jump
Hold A: Device (you can use it for 4 seconds at a time and only after you get the Device Of Evil)
Escape: exit game
L
Tools used: Game Maker, Reaper, Photoshop, Illustrator, BFXR, Abelton Live, Teamviewer, Skype, Paper & Pen.
Please let us know if you would like to see this as a full game!
-Ofursnati & Hellberg
P.S. Music is here: https://www.youtube.com/watch?v=GdVKTZ8HHUk
Follow us on Twitter if you want updates: @wrenchatrap
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.35 | 294 |
| Audio(Jam) | 3.73 | 100 |
| Fun(Jam) | 3.25 | 257 |
| Graphics(Jam) | 3.33 | 405 |
| Humor(Jam) | 3.02 | 169 |
| Innovation(Jam) | 2.78 | 528 |
| Mood(Jam) | 3.22 | 309 |
| Theme(Jam) | 3.24 | 343 |
I was heavily inspired by Peppa Pig. I have been watching the show alot with my 1 year old boy. I used it as a starting point for the graphics and animation. http://upload.wikimedia.org/wikipedia/en/6/61/Peppa_Pig.png
Anssi@MooseflyGames
https://www.youtube.com/watch?v=GdVKTZ8HHUk
I think there are a few things you could address to easily improve the experience:
1) Squash & stretch in your animation as well as keeping the direction the sprite is facing.
2) It's not the best strategy to mock the player when he fails. Think of some other form of feedback.
3) It's hard to tell when it's safe to switch and when not. It'd also be helpful if you had some sort of visual information as to how long the switch will last.
Other than that: you made a game, it works. That's quite an achievement right there! Good job :)