Resource Islands by soerxpso

[raw]
made by soerxpso for LD30 (JAM)
This game is a survival rpg in which your resources are spread out across 4 islands, and you have to control 4 seperate characters on each island, then teleport resources between islands using teleporters. The teleporters use a thing called arcacium to run. Also, in order to keep warm, you'll need to run a furnace by putting coal in it near each character. To use a workbench or a furnace for crafting, just stand facing it and open the crafting menu.

I didn't get as many features added as I would have liked to (food and hunger were planned but never added), so the game is a little bit incomplete. Also, currently, there is no win condition, only a lose condition. The unofficial goal is to make all 4 characters an iron hammer.

Controls:
WASD - move
Space - hit tree, stone, etc.
Space - pick up item
e - put coal in furnace (while facing furnace)
t - open/close teleporter menu (while facing teleporter)
1-4 - set teleporter destination (while in teleporter menu)
Space - move item to/from teleporter (while in teleporter menu)
Enter - activate teleporter (while in teleporter menu)
c - open/close crafting menu
Space - craft (while in crafting menu)
i - open/close inventory
Space - place/use item (while in inventory)
1-4 or q - switch between islands

Ratings

Coolness 32% 1767
Overall(Jam) 2.89 597
Fun(Jam) 2.50 651
Graphics(Jam) 2.29 720
Innovation(Jam) 2.63 596
Theme(Jam) 3.29 322

Feedback

Phaix
26. Aug 2014 · 08:35 UTC
Nice approach with the teleporters.
mess110
26. Aug 2014 · 08:35 UTC
the controls feel a little bulky and for some reason I couldn't interact with anything. running on linux
littlerockplanet
26. Aug 2014 · 08:35 UTC
Cool concept. Controls are a bit hard to understand but good work.
Stepwise
27. Aug 2014 · 05:30 UTC
Pretty ambitious idea! Minecraft with teleporters. Though I had to lean a lot on my knowledge of Minecraft to see how far I'd get. Controls and interface were pretty unwieldly, I have to admit.
DarkCart
30. Aug 2014 · 13:53 UTC
Interesting.
brokenbeach
31. Aug 2014 · 19:24 UTC
Interesting idea. I imagine with a little more time, this could be a cool game.

If I was to give one piece of advice, it would be to speed this game up. The slow interaction and slow walk speed had a big impact on how the game felt. I imagine speeding it up would make it pretty fun.
H1S2
03. Sep 2014 · 09:05 UTC
The controls are bit choppy and I got a little bit confused with the Error Message saying you don't have enough Arcadium although the price is 0. Later I understood the principle of the teleporters ;)
Overall I really liked this 2D Minecraft game. The different Isles with the different ressources are a really good idea. Well done!