Flipper by leondryaso
Did you ever wonder, what is on the other side?
I can only tell you that it is hardcore!
On Windows ONLY, you can try the "Windows (alt)" version, it may or may not work for you.
Download the "All Platforms version", unzip and doubleclick on start_win or start_linux.sh on Linux. Linux version should work on Mac, I don't know.
I have made C# clone and I plan to continue developing it, you can download it on web page.
Sorry for only three levels, we are slow :(
I can only tell you that it is hardcore!
On Windows ONLY, you can try the "Windows (alt)" version, it may or may not work for you.
Download the "All Platforms version", unzip and doubleclick on start_win or start_linux.sh on Linux. Linux version should work on Mac, I don't know.
I have made C# clone and I plan to continue developing it, you can download it on web page.
Sorry for only three levels, we are slow :(
| All platforms | http://www.ondryaso.eu/ld30_extnat2.zip |
| Windows (alternative) | http://www.ondryaso.eu/ld30_js.jar |
| Source | https://bitbucket.org/LeOndryasO/ld30 |
| Web page and C# version | http://ondryaso.eu/flipper.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=27563 |
Ratings
| Coolness | 73% | 3 |
| Overall(Jam) | 3.24 | 374 |
| Audio(Jam) | 3.39 | 229 |
| Fun(Jam) | 3.20 | 289 |
| Graphics(Jam) | 3.39 | 380 |
| Humor(Jam) | 2.67 | 277 |
| Innovation(Jam) | 2.43 | 656 |
| Mood(Jam) | 2.81 | 536 |
| Theme(Jam) | 2.97 | 472 |
The portal transitions were freaking awesome though. And I think the music and sounds effects were pretty keen.
C:\Users\Vil茅m\Documents\LD>java -jar ld30_js.jar
VIII 26, 2014 10:55:18 DOP. cz.dat.ld30.util.GLUtil createDisplay
INFO: Display created
VIII 26, 2014 10:55:18 DOP. cz.dat.ld30.util.GLUtil initGL
INFO: Framebuffer init successful!
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.or
g)
OpenAL initialized.
Tue Aug 26 10:55:20 CEST 2014 INFO:Use Java PNG Loader = true
VIII 26, 2014 10:55:20 DOP. cz.dat.ld30.TextureManager loadTexture
INFO: Successfully loaded texture logo.png
VIII 26, 2014 10:55:20 DOP. cz.dat.ld30.TextureManager loadTexture
INFO: Successfully loaded texture blocks2.png
VIII 26, 2014 10:55:20 DOP. cz.dat.ld30.TextureManager loadTexture
INFO: Successfully loaded texture coins.png
VIII 26, 2014 10:55:20 DOP. cz.dat.ld30.TextureManager loadTexture
INFO: Successfully loaded texture portal.png
VIII 26, 2014 10:55:20 DOP. cz.dat.ld30.TextureManager loadTexture
INFO: Successfully loaded texture pl1.png
VIII 26, 2014 10:55:20 DOP. cz.dat.ld30.TextureManager loadTexture
INFO: Successfully loaded texture life_full.png
VIII 26, 2014 10:55:20 DOP. cz.dat.ld30.TextureManager loadTexture
INFO: Successfully loaded texture life_null.png
VIII 26, 2014 10:55:20 DOP. cz.dat.ld30.TextureManager loadTexture
INFO: Successfully loaded texture pl1.png
VIII 26, 2014 10:55:20 DOP. cz.dat.ld30.TextureManager loadTexture
INFO: Successfully loaded texture enemy1.png
VIII 26, 2014 10:55:20 DOP. cz.dat.ld30.TextureManager loadTexture
INFO: Successfully loaded texture enemy2.png
VIII 26, 2014 10:55:20 DOP. cz.dat.ld30.TextureManager loadTexture
INFO: Successfully loaded texture czech.png
Exception in thread "Game thread" java.lang.IllegalArgumentException: URI is not hierarchical
at java.io.File.<init>(Unknown Source)
at cz.dat.ld30.world.WorldLoader.getNames(WorldLoader.java:108)
at cz.dat.ld30.world.WorldLoader.loadLevels(WorldLoader.java:51)
at cz.dat.ld30.screen.GameScreen.<init>(GameScreen.java:45)
at cz.dat.ld30.Game.run(Game.java:57)
at java.lang.Thread.run(Unknown Source)
(Yes, I was there ;) Contact me on Twitter, if you want.)
The controls felt a bit too floaty though, and it was especially frustrating to jump and land on small platforms when I'd often slide right off them again.