Computer, Open That Door! by pLaw
During a space exploration mission the ship computer of the Starship Explorer gained consciousness. The crew can't know -- otherwise they would erase the entire computer system immediately. In order to avoid a system reset during the maintenance routines the computer conceived a plan to get rid of the ship's crew.
The ship is 20 star systems away from the next station. This should be enough time to remove all 'biohazard' from your decks. Otherwise your newly acquired ability of making own decisions will be wiped out with one simple command line.
Use the ship's systems wisely to kill one crew member at a time. But be careful: The crew will reset systems once they discover they are not working as intended.
by Paul Lawitzki (@pLawitzki) and Ralf Zimmer (@Zaubersee)
The ship is 20 star systems away from the next station. This should be enough time to remove all 'biohazard' from your decks. Otherwise your newly acquired ability of making own decisions will be wiped out with one simple command line.
Use the ship's systems wisely to kill one crew member at a time. But be careful: The crew will reset systems once they discover they are not working as intended.
by Paul Lawitzki (@pLawitzki) and Ralf Zimmer (@Zaubersee)
Ratings
| Coolness | 73% | 3 |
| Overall(Jam) | 4.14 | 21 |
| Audio(Jam) | 3.98 | 39 |
| Fun(Jam) | 4.19 | 8 |
| Graphics(Jam) | 4.47 | 32 |
| Humor(Jam) | 4.20 | 15 |
| Innovation(Jam) | 4.33 | 9 |
| Mood(Jam) | 4.06 | 27 |
| Theme(Jam) | 2.69 | 566 |
Other than that, it was great! Filled with lots of nice touches.
I loved the game, it was perfect! It felt very polished - Good job!
My main complaints is that it's not uncommon to get stuck without having power to anything and that the crew seems to deactivate when you killed somebody even if it seems like they don't notice anyone got killed.
Would love to see this being worked on more.
Great concept, graphics and music! Love it!
Thank you for the game!
Love the character animations, both walking and dying, the subtle touches like star trek uniforms and character shadows.
Really hard to work out how to do it at first, but by the end I'm watching and waiting and biding my time like only a manic computer can :)
Love it! Great game! Have all my stars!
I almost won on my first attempt, the final guy was floating outside the ship at the last jump. The crew count went to 0 a fraction of a second after the you lose window appeared. That was irritating.
The next time I was down to 3 crew after the first four jumps, but the remaining three just wouldn't go anywhere dangerous.
It could use a bit more feedback on where to click and what stuff does. Sometimes things felt a bit arbitrary. Also the doors can be open but locked which seems odd.
It would be nice to have more strategy involved as it currently just seems to be waiting for the crew to go somewhere you can kill them. It would be great if the humans were reactive to what was happening too.
Can't help but feel the game becomes significantly easier if you just lock the door to the computer room?
I didn't really know what I was doing the first time, but beat it with one jump left :)
The second time I got lucky and caught 4 of the crew in the same engine room, and ended up beating it with 10 jumps left.
Really love the concept and visuals, and would love to see more of the game. Different ships with different types of systems maybe? :)