AlienScape by Kerdelos

[raw]
made by Kerdelos for LD30 (JAM)
AlienScape was made by Stardust1002 and myself.

You are a math teacher captured by aliens who tortured you to teach them math.

Now you must escape !

The particularity of the game is that, instead of a 3D view, you only have two 2D views. A top one and a side one. It is up to you to reconstruct mentally the 3D scene to avoid all the dangers.

Ratings

Coolness 61% 3
Overall(Jam) 3.49 197
Audio(Jam) 3.08 375
Fun(Jam) 3.61 89
Graphics(Jam) 2.97 535
Humor(Jam) 2.90 207
Innovation(Jam) 4.08 30
Mood(Jam) 3.12 363
Theme(Jam) 3.37 292

Feedback

SevenKingdomsSurvivors
26. Aug 2014 · 06:18 UTC
Really cool idea. Games like this are why I love LD. This is very creative.
ahmedmohi
26. Aug 2014 · 06:20 UTC
Nice concept , the audio is good too .. the character animation is wired abit but kinda funny :D
Good work
avh4
26. Aug 2014 · 06:34 UTC
This is great, and fun to play. The early levels seem too short, though.
bob_fish
26. Aug 2014 · 12:47 UTC
Wow, this game/idea is awesome!
Druid
26. Aug 2014 · 12:54 UTC
Very interesting way to make platformer! Ultimate idea! (btw, i rated you on gamejolt too :D )
CatOnMars
26. Aug 2014 · 13:12 UTC
+Innovative use of theme
+Gameplay is quite fun
+Good level design
+Megaman-like main character

-UI graphics does not fit int this world

Overall: It's fun, keep polishing!
Tanser
26. Aug 2014 · 13:14 UTC
Nice game. Love the sound when you die... :D
RawboSaurX
26. Aug 2014 · 13:26 UTC
This game plays with a very unique idea, and it works surprisingly well. Not impressed by the graphics, but that's not really the most important thing here. Try it out for sure!
Artamus
26. Aug 2014 · 13:30 UTC
Nice game, congrats!
elkiwydev
26. Aug 2014 · 13:39 UTC
Nice idea and good mechanics..Also nice level design.. But I would have rethink better the controls, doesn't feel right
Patacorow
26. Aug 2014 · 13:49 UTC
Very solid mechanic!
brookman
26. Aug 2014 · 14:04 UTC
Entertaining! I like the idea with the two views. The last two levels were rather challenging.
The audio and the sprites *cough* megaman *cough* could be improved. ;-)
PinkNinja
26. Aug 2014 · 18:20 UTC
Very cool! Has a lot of potential! Its a very powerful idea to build it as a bugger game! Congrats!
Cosmonautas
27. Aug 2014 · 10:11 UTC
Gj! guys is very fuuny!
Accidental Rebel
27. Aug 2014 · 14:30 UTC
It is very challenging but fun! I can see this as a fun game to speedrun. Good job!
AtomicVikings
27. Aug 2014 · 14:32 UTC
5 / 5 awesome mechanics. awesome implementation of the theme! great work! awesome game!
damrem
27. Aug 2014 · 14:50 UTC
Very stressing, very good concept!
Raphy
27. Aug 2014 · 15:00 UTC
Hardcore game but cool concept and execution is good, well done guys !
CrefossusJam
28. Aug 2014 · 09:32 UTC
The fire particle was amazing; the laser could use some love. The jump needs some work. It feels like you should be able to go further than you can; and needs to respond to quick or long presses of the jump key.
I liked the main game mechanic ... the first fire level would be a great tutorial.
Windmill Games
28. Aug 2014 · 12:10 UTC
This was most likely the most innovative game so far, really awesome idea. You should make another game or improve this one, because the concept is awesome! My only complaint is that the graphics are not quite coherent and the jumping is a bit floaty. But all in all, really well done!
FeYbraNt
28. Aug 2014 · 19:56 UTC
Good job, it's kind different from what you usually see on 2D platformers.
MarekkPie
29. Aug 2014 · 00:01 UTC
YOU LIED!
mrexcessive
29. Aug 2014 · 17:18 UTC
Hi there. Nice mechanic/concept for the extra worlds. Difficulty curve quickly up - for my meager platform skills anyway. Looks really good, nice sounds. Good job!
rogueNoodle
30. Aug 2014 · 11:13 UTC
Wow - coming up with an original mechanic in a platformer, let alone one that works well, is not an easy task. Great work! Could definitely use some polish in visuals and gameplay, but it's such a solid idea it's worth exploring further.
Scott Baker
05. Sep 2014 · 20:46 UTC
Nice game. I really like the concept. It got hard quick on that jump and change lanes move.
Crocanti de Pollo
05. Sep 2014 · 23:03 UTC
I burned like tasty tasty bacon :P
Z.B.G.E.
08. Sep 2014 · 21:23 UTC
Very good idea, I really had to focus to progress through the levels. Some hitboxes are a bit unforgiving, and the graphics lack consistency but overall it's a well balanced platformer, and I had fun playing it. I like the fact that during progress and with some practice, all elements (turrets/fires/enemies) can be understood & mastered, so we eventually get better and better at it. Good idea and good execution!
X-0r
15. Sep 2014 · 20:58 UTC
Now that's a different perspective! Loved the mechanics of the traps, too :)
someone
15. Sep 2014 · 21:54 UTC
Cool idea, and fun to play.
Having to click the button between each level was annoying. You should map it to space, or enter.