Flower Power by Boberro
Reach blue box in northeastern side of the map.
TAB: Switch characters
1-2: Switch weapons
LMB/RMB: Actions
Edit: Additional web player hosting.
TAB: Switch characters
1-2: Switch weapons
LMB/RMB: Actions
Edit: Additional web player hosting.
Ratings
| Coolness | 76% | 2 |
| Overall(Jam) | 2.50 | 741 |
| Audio(Jam) | 1.18 | 667 |
| Fun(Jam) | 2.21 | 720 |
| Graphics(Jam) | 2.29 | 720 |
| Humor(Jam) | 2.00 | 532 |
| Innovation(Jam) | 2.56 | 622 |
| Mood(Jam) | 1.97 | 702 |
| Theme(Jam) | 2.73 | 556 |
And no, they were not supposed to walk into the hedge :) I have no idea how they do that, because pathfinding algorithm tells me there's no way to do that...
I'll try to upload web version somewhere else.
Honestly, this is super neat. You can build so heavy story on this. For example: the girl could be in the past, before the war... like a grandmother of him. Or she could just be his wife at home. And how the think about each other, how the world reminds the other one.
So this idea has potential storywise. A lot of potential. I hope we will see something more serious game based on this.
It seems that when we are playing in the girl's dimension, action is still occurring in the soldier's one.
If it's really like this, maybe it could be nice to have some feedback about the situation.
Anyway, good idea.
A little tutorial or at least explanation would have been great ;) maybe I missed something, but the replanting ability of the girl didn't seem to have any real purpose. Any form of health-indication would have been great for the soldier.
All in all great idea!
Also planting flowers sadly never made much sense only cutting them down, would have been cool if one could plant some thornbushes for defense, or something like that.
Just don't know why the enemy soldiers could walk through the plants and I couldn't. That isn't right.
By the way, I see that you tried to run my game last week, but couldn't. I've detected and fixed some memory error, so you're welcome to come back and try again, if you like. Thanks :)