Cyber Goopy by TurboViking

[raw]
made by TurboViking for LD30 (JAM)
Made by the most awesome team Turbo Vikings: Duco van der Wiele as designer. Nigel Schopman as programmer. Joey Kroon as animator & 3D artist. Jaden Pees as 3D & 2D artist. Iris Hofstee as 2D artist.

Cyber Goopy is a game where you control the border between two worlds. By moving the border you can change the environment and the kind of creatures you encounter. Try to maneuver your fish between the deadly obstacles and take all of the pickups (the green orbs) to get the highest score. Collecting pickups in succession will increase your multiplier but it will reset after you miss an orb or hit an obstacle.

Controls:
WASD/arrowkeys -> Character movement
ZX -> Border movement
C -> Dash
P -> Pause

Ratings

Coolness 55% 3
Overall(Jam) 3.03 504
Audio(Jam) 2.63 518
Fun(Jam) 2.61 607
Graphics(Jam) 3.00 518
Humor(Jam) 2.43 380
Innovation(Jam) 3.52 140
Mood(Jam) 2.56 634
Theme(Jam) 3.52 218

Feedback

jjhaggar
27. Aug 2014 · 14:15 UTC
I like the idea, but maybe would be more playable if the player goes up instead of going down, and the music is a bit repetitive. Anyway, good job! :)
Nuclear Napalm
27. Aug 2014 · 16:23 UTC
I love the core mechanics! But its really hard to control ship and the border the same time.
sneeuwpopsneeuw
27. Aug 2014 · 16:37 UTC
the controlls are a bit strange. I Think the game would be better playable if the buttens ZXC would be changed in to the arrowkeys or JKL
ahmedmohi
27. Aug 2014 · 16:39 UTC
Nice idea and don't hard , but it's hard controlling both ship and borders .
Still good work :D
SoulGame
27. Aug 2014 · 16:41 UTC
Love the scanner thing, very nice idea. If you could polish a bit more the rest of the gameplay it would be cool. Especially detections collisions.
Snicklodocus
27. Aug 2014 · 17:02 UTC
Great idea! I kept getting finger-tied trying to move the border - I think it might be better if you used A and D since that's more common (and move the fish with the arrows). Fun graphics. Overall, I enjoyed it!
Headmade
27. Aug 2014 · 17:30 UTC
The transition between the two worlds works very smoothly.
hogtrick
27. Aug 2014 · 19:13 UTC
Really hard to control. But the idea was nice.
lkr
27. Aug 2014 · 22:04 UTC
Neat concept, but the fact that it scrolls down with a very limited view ahead of my fish made it pretty difficult to react to both enemies and orbs.

Was fun though :)
01101101
29. Aug 2014 · 10:35 UTC
I really like the world tranformation mechanic ... but i'm sorry i'm frustrating with this inverted view of "racing".
Nooner Bear
31. Aug 2014 · 22:40 UTC
I think this game does a good job with the theme of connected worlds. It took a bit of work to get a hang of but you eventually get it.
Gametery
03. Sep 2014 · 21:25 UTC
Fun game but controls are really not good for german keyboard because Z is next to T , keep up good work!
Catmoo
15. Sep 2014 · 18:35 UTC
The idea of moving the border is really cool and looks really good. I did find the movement and speed a fast at times but otherwise I really liked it.