{"author_link":"\/author\/temmytemjin\/","author_name":"Hi_ImTemmy","author_uid":"8162","comments":[{"author_name":"Jupitron","author_uid":"35249","time":"Aug 25, 2014 @ 11:51am","epoch":1408967160,"text":"Haha nice game!"},{"author_name":"Ysty","author_uid":"17877","time":"Aug 25, 2014 @ 11:56am","epoch":1408967460,"text":"That was great. Very funny. :)"},{"author_name":"cmayhem","author_uid":"22508","time":"Aug 25, 2014 @ 11:58am","epoch":1408967580,"text":"Unique take on the superhero genre, add a bit more stuff and could be very cool game!"},{"author_name":"SnoutUp","author_uid":"35485","time":"Aug 25, 2014 @ 12:01pm","epoch":1408967760,"text":"Haha, this is great!"},{"author_name":"Donutttt","author_uid":"30043","time":"Aug 25, 2014 @ 12:40pm","epoch":1408970100,"text":"Ha this was way better than I expected! Really cool idea and very fun. Surprisingly tense!"},{"author_name":"pxlcoder","author_uid":"41120","time":"Aug 25, 2014 @ 1:17pm","epoch":1408972320,"text":"Great entry! Hectic and hilarious."},{"author_name":"Blue Thumbs Gaming","author_uid":"39189","time":"Aug 25, 2014 @ 1:19pm","epoch":1408972440,"text":"Congrats on your game! Super fun idea and a lot of fun to play. Cheers, Ben."},{"author_name":"gardenhead","author_uid":"40724","time":"Aug 25, 2014 @ 1:20pm","epoch":1408972500,"text":"Really nice idea! I think the nights are a bit too long, but a good execution overall. Love the humor and audio."},{"author_name":"OhFiddleDiddle","author_uid":"28661","time":"Aug 25, 2014 @ 1:23pm","epoch":1408972680,"text":"Really awesome unique game. :D\r<br\/>It could definitely do with some more content, but I love the idea. :D"},{"author_name":"BillToWin","author_uid":"34255","time":"Aug 25, 2014 @ 1:25pm","epoch":1408972800,"text":"The execution of your so called not-a-game-thingie (I'd argue the consumer has the right to decide what something is or is not, eg. is this a book or is this toilet paper?) is top-notch. If you ever want to make something-more-like-game then I think you have the skills necessary to get it done. Made me smile and that's an A+ in my book."},{"author_name":"Berail","author_uid":"41358","time":"Aug 25, 2014 @ 5:21pm","epoch":1408986960,"text":"I really like it :D it's funny and simple :D ! Great Work !:D"},{"author_name":"carrier_signal","author_uid":"35743","time":"Aug 25, 2014 @ 5:28pm","epoch":1408987380,"text":"This was great!"},{"author_name":"Aomeas","author_uid":"35147","time":"Aug 25, 2014 @ 7:04pm","epoch":1408993140,"text":"Nice take on the theme! It's pretty funny to play :D"},{"author_name":"EnigmAraigne","author_uid":"34693","time":"Aug 26, 2014 @ 8:08am","epoch":1409040180,"text":"I had really good time, playing this game. It's fun. Good Job dude!"},{"author_name":"mrexcessive","author_uid":"20788","time":"Aug 27, 2014 @ 8:30pm","epoch":1409171100,"text":"Hi there.  Interesting idea. Fun typing fast to write reports, if only...  Some of the disaster messages appear outside the game window... which is tricky.  Great presentation overall. Good job!"},{"author_name":"Galdon","author_uid":"37029","time":"Aug 29, 2014 @ 8:54pm","epoch":1409345340,"text":"Unfortunately, on the fourth night, for seemingly no reason the threat meter kept climbing in spite of there being no remaining alerts. Good game otherwise though."}],"images":["ld30\/8162-6fa6de23ed93513408dd34a01c389518.jpg","ld30\/8162-012654aafb4b8e2d324dbdc277757f7d.jpg"],"links":[{"url":"https:\/\/googledrive.com\/host\/0B0O-TT1RwibRTzE4QlZ6OHVfX2M\/Build.html","text":"Web"},{"url":"https:\/\/googledrive.com\/host\/0B0O-TT1RwibRTzE4QlZ6OHVfX2M\/SourceCode.txt","text":"Source"}],"metadata":{"g_key":"16176","g_author":"8162","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"16206","g_title":"Office Hero!","g_status":"UCHK1","g_place":"58","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/8162-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/8162-shot1.jpg-eq-900-500.jpg"],"text":"Office Hero! a game by Pete Brisbourne (@Hi_ImTemmy). Well, I say game, it was more just an excuse to mess around with Unity for the first time ever...there isn't really a game there.\r\n\r\nIdea\r\n========\r\nImagine, you are a cat.\r\nThen forget about that, and instead...\r\n...imagine, you are a superhero.\r\n\r\nPreserving your secret is of the utmost importance and to help blend in you have taken a job in a office. All well and good! What you overlooked however was the vicious employment contract which despite your superpowers you are powerless to alter. Now stuck between two worlds it doesn't matter that disasters are plaguing the planet, you have reports to write, and core hours to maintain! Only when you're finished can you get out and save the world!\r\n\r\nInstructions\r\n===========\r\nThe game is split into two 'worlds'; the office world and the superhero world. While in the office you must:\r\n\r\n- Answer the phone (click the red button which appears) \r\n- Write reports (press any key on your keyboard)\r\n\r\nWhen 6pm rolls around, if you haven't got any unfinished jobs you're suddenly free to become a SUPERHERO! Clicking on the disaster messages makes you fly out to them and help. As you stop disasters the 'World-Threat-O-Meter' starts to fall. \r\n\r\nA word of warning though; should the 'World-Threat-O-Meter' ever fill up then the world is DOOMED.\r\n\r\n\r\nSound Effects\r\n=============\r\nAll sound effects were taken from freesound.org under the Creative Commons 0 license (https:\/\/creativecommons.org\/publicdomain\/zero\/1.0\/). Some modification of sounds was done by myself in Audacity.\r\n\r\n\r\nBugs\r\n====\r\nWell, what would you know? I seem to be good at writing bugs! Here are a few favorites I've put in:\r\n\r\n- Occasionally a disaster message will disappear but the 'World-Threat-O-Meter' will keep rising. This is VERY BAD and guarantees you loosing the game. Sorry.\r\n\r\n- In the Unity web player, when writing reports pressing a key seems to register as a few characters when inside Unity it decreases by two.","title":"Office Hero!"}