Indiana Cube by Horbee

[raw]
made by Horbee for LD36 (COMPO)
Indiana Cube - a game for LD36

You are a treasure hunter and trapped into a strange cave.
In order to survive and exit, you have to use the ancient technology that
you can find in the deep.

Unfortunately I wasn't able to manage my time correctly this weekend, that's
the reason why the game is really short. I wouldn't call it to a game, maybe a demo.

Play to the end of the tiny level and write your opinion.

Controls:
Move - WASD or Arrows
Jump - Space
Dash - Ctrl + Arrows

Drive url in case of the links not working:
https://drive.google.com/folderview?id=0B_7ssKxuVYHobGt2VGlCUFhIZGM&usp=sharing

EDIT:
Random things: as a result of me having some free time: WEB PAGE!! check out :D
http://thehonormaster.ml/LD36/

Feedback

CMLSC
29. Aug 2016 路 13:18 UTC
I liked the graphics, but dash being control was a pain to use. :P Also, I got stuck to the wall after using dash once.
lonesurvivor
29. Aug 2016 路 13:22 UTC
The graphics are nice!
I had some problems with the movement. It felt kind of sloppy (especially the little slide after you stop)
psilon
29. Aug 2016 路 13:24 UTC
Graphics are great. Controls are very hard, i think i used 15 lives to finish the game.
SetTheBet
29. Aug 2016 路 13:26 UTC
Getting stuck a couple of times (wall, ceiling) and the "dash through wall" text wasn't visible fully until I dashed through the wall :)
Also using ctrl + arrow keys on OSX swaps windows which kinda is a pain. Nice graphics. Sfx what you can expect from an sfx generator.
馃帳 Horbee
29. Aug 2016 路 13:30 UTC
Yeah, I have to admit it, it's hard. I always die 2-3 times before the end... :D
Is it allowed, to fix bugs after you submit your game?
Archimagus
29. Aug 2016 路 13:35 UTC
Very short, as you said, but then again, for a LD game that may not be such a bad thing :) most people get to finish the game.

The graphics were very nice. Best of the games I've played for this LD so far.

The controls were difficult to use. Especially the dash being on Ctrl. When I first dashed across the first opening and stuck to the wall I thought it was some cool wall grab mechanic, being Indiana Cube and all, but it was just the normal Unity sticky wall thing. Would have been nice to be able to climb the walls and make that into a mechanic.
Marta Viader
29. Aug 2016 路 17:56 UTC
Tinny cute game ^_^
Ilseroth
29. Aug 2016 路 22:30 UTC
I got lodged in a wall when I dashed.

Came out when I dashed harder.
cushycode
30. Aug 2016 路 13:38 UTC
That dash seems way overpowered!
BossHunters
30. Aug 2016 路 13:46 UTC
Cool graphics. Though the game was quite short and the sound of the dash a bit "annoying", but at the end it's a solid implementation of the game.
Crimson713
04. Sep 2016 路 14:55 UTC
Nice game! I see we had the same inspiration. :P
The game might be short, but the graphics were really nice, I especially liked the animated backgrounds and the effect like the steam from the pipes. The Ctrl button was a bit hard to use though, maybe change it to spacebar or something easier? Overall, nice work!
pyokoanarogue
12. Sep 2016 路 15:50 UTC
Simple yet very well implemented assets.

the game looks very nice. congratulations!
Erkberg
12. Sep 2016 路 21:09 UTC
A short but decent game. It looks really nice. The movement feels kinda draggy, I prefer platformers with little or no drag, but that's probably personal preference. The dash was very cool though, I do love dash mechanics in every game I come across that has them. Good job overall!