Red Universe by Ludorverr
Arrow keys to move
Z = shoot
X/shift = slow movement
C/ctrl = fast movement (important!)
Checkpoints at the beginning of each level.
Z = shoot
X/shift = slow movement
C/ctrl = fast movement (important!)
Checkpoints at the beginning of each level.
Ratings
| Coolness | 71% | 3 |
| Overall | 3.32 | 438 |
| Audio | 3.38 | 190 |
| Fun | 3.53 | 195 |
| Graphics | 3.61 | 257 |
| Humor | 2.25 | 606 |
| Innovation | 1.94 | 1168 |
| Mood | 3.10 | 464 |
| Theme | 2.30 | 1066 |
The source is right there, my gamemaker virus. :)
I'll zip the exe, that might help.
The game is pretty fast but shooter's fan loves speed.
It's far from the theme (if we excpect the start story) but it's a real good game.
@OFF
Far from the theme? Didn't you see the silly ending cinematic? I believe it was the most literal interpretation possible. Maybe my art didn't clearly convey what I wanted.
Looks very nice and polished though!
Personally felt the game design to be incredibly polished in all the right ways, nothing felt unnecessary, graphics made everything precise and easy to see (i.e. not confusing your fire with enemy fire, etc), the design between enemy fire patterns and enemy arrangement patterns made it feel consistently fresh, loved the introduction of the environment and then it's integration when also fighting enemies, even though there wasn't scoring it always felt satisfying to defeat enemies and get to the next area, the keys for speed adjustment made it easy to get the control you needed for navigation, honestly had so much fun with this.
While I'm not good at all with bullet hell games this made me want to get good and I couldn't stop until I at least beat the first area.....then just over 30 minutes later I completed the entire game XD. It felt like a really well polished demake almost. Congratulations on this entry :), and that ending lol.
Cool graphics, solid gameplay, good level design, very nice!
Or is it on purpose? :D
That's a pretty complete topscroller to have put together within the LD timeframe.
The movement feels nice. The dash key is a nice mechanic. The graphics were pretty cool too. I like the variety in the levels and enemies.
Also, even though it's a small detail, I love the "everything on the screen dies with the boss" effect at the end. Very pro. :D
Keep up the good work. :)