LUDOPHAGIC TIMEWAVE SOUND HYPERWHISTLE by racarate

[raw]
made by racarate for LD30 (JAM)
wasd to watch
e to exhale

Ratings

Coolness 39% 1598
Overall(Jam) 2.50 741
Audio(Jam) 2.63 518
Fun(Jam) 2.10 742
Graphics(Jam) 2.24 728
Innovation(Jam) 2.81 505
Mood(Jam) 2.40 663
Theme(Jam) 1.67 756

Feedback

dkkarate
26. Aug 2014 路 01:29 UTC
Why you no windows
馃帳 racarate
26. Aug 2014 路 02:48 UTC
i will windows for you dkkarate
fizzd
26. Aug 2014 路 21:15 UTC
it didn't load for me in OSX 10.9 :(
馃帳 racarate
27. Aug 2014 路 00:18 UTC
capital buggers! i think this was my problem (if it helps any other of people):

http://forum.openframeworks.cc/t/problem-running-of-app-compiled-via-a-makefile-on-os-10-9/14926

it should be fixed now
spotco
27. Aug 2014 路 04:58 UTC
It's just like watching the real world cup
Killswitch
27. Aug 2014 路 09:29 UTC
MSVCP110.dll missing.
jahmaican
27. Aug 2014 路 14:52 UTC
It's quite fun for a little while, but I don't know how in the world is it connected to connected worlds.
Sanguine
27. Aug 2014 路 15:05 UTC
I'm not sure what was happening but it was very mysterious and I liked it.
pikkpoiss
30. Aug 2014 路 16:50 UTC
Catchy music, and an unusual concept. Was fun, but like others said not sure how it relates to the theme.
barryrowe
30. Aug 2014 路 21:37 UTC
I'm not sure what I was supposed to do. Just hitting e to reset the players doesn't seem like a game. :( Audio was good, but the mechanics aren't clear and I'm not sure how it relates to the theme.
Tanser
01. Sep 2014 路 06:21 UTC
Right and left was like 10 times faster than up and down. Otherwise, really nice. :)
oranebeast
01. Sep 2014 路 06:23 UTC
Intresting.
apiotrw
13. Sep 2014 路 16:15 UTC
Solid entry
fisholith
14. Sep 2014 路 06:11 UTC
Interesting concept. :)

Not sure, but if discovering the game mechanics is part of the game, then...


*** [Spoiler alert, kind of?] ***

For those wondering what is going on, it looks to me like you, as the ref, are supposed to blow the whistle (press E) to reset the players whenever the ball enters a goal, or goes out of bounds. If you don't react fast enough, or use the whistle at the wrong time, the entire game will slow down. The game can get successively slower and slower, and to speed it back up you must start making good calls.

*** [End of Spoiler alert] ***


As for the connected worlds theme, I could definitely be wrong here, but I assumed it was that you, the player, are playing one game, and the AIs are playing another game, and the two game worlds interact entirely through your observation and use of the whistle.
swich
14. Sep 2014 路 08:44 UTC
Works fine here. It's hard to figure out what's the point of the game. When you do, it's fun to play as a referee for a while, but it lacks a goal/purpose. Very fresh concept, though.
bluesky
14. Sep 2014 路 14:58 UTC
Good job!
igoramendola
15. Sep 2014 路 07:06 UTC
Didn't work on my Win7 32bit (so I didn't rate it). But tomorrow (before voting ends) I'll try on a computer with Win7 64bit :)
igoramendola
15. Sep 2014 路 17:41 UTC
(It worked on a Win7 64bit)

Cool concept! It's a different point of view of a soccer game. Very innovative :D

I think it would be nice if you make a post-compo version simulating the duration of a match (90 minutes) and put a cumulative counter with how long the referee takes to whistle. Then, the objetive is to cumulate less time and you can be punished if you whistle in a wrong moment ^_^
masterhyjinx
16. Sep 2014 路 00:42 UTC
I wasn't sure what exhale even meant. I thought it was cool that you set up AI to play a game though. I love systems.