In a solar system far, far away there exists two neighboring worlds which are embroiled in a millennium long war. The war have been so enduring that neither world can afford to produce completely new spaceships to carry on the conflict; instead both worlds now repurpose the derelicts and ship components from past battles which have gathered in the space between the planets. Help the blue planet to finally defeat the red planet in the dramatic conclusion to this legendary saga (huehuehue)!
Unity3D, PlanetUnity, Photoshop, Xamarin, Fake Music Generator, bfxr
On first play I was overwhelmed, trying to read what all the parts were so I lost the first time. The second time though, I taught that red planet a lesson! Fun concept and well executed. I enjoyed playing this. Well done.
Great concept, though it seems like the larger ships are completely pointless at the moment since building lots of scouts gives the best mobility and damage output per second of build time. Aside from that, this is a great game :)
fantastic game and cool concept. I like the recycling of parts after battles, I wish there was a sense of ownership of space, so that you could control the debris instead of having to out click the enemy.
very cool game and idea. Lots of run but it isn't easy. The enemy also only sent out the small ships, would have been nicer if they did the big ones too
Idea is exploitable. It's definitely fun to scavenge the space in search of the spare parts. But, as being said, it's much more fun when it's tied with the actual game mechanics.
You'd probably encounter peculiar balance disruptions this way, for example, defensive play would be more profitable, the battles will be near your planet, where debris are easier to harvest, but clicking certainly breaks the immersion.
Oh well, i've got carried away, but it's because the concept is good.
Cool, smart game :) I got my ass beat handily every time, but I liked the overall framework and structure of the game. Of course with some more investment it could become a really wonderful game :D Sound was a nice bonus.
This is great! Building huge ships out of the wreckage of your enemies is really fun. Good job with the AI as well, I found the balance of difficulty to be right on. I got schooled on my first playthrough, then came back with a vengeance to win the second round. One of my favs so far!
This is a great concept. I'd love to see a multiplayer version! Though I didn't see a lot of strategy.. after playing a while, it started to feel a bit futile, like the card game "War", but it as fun nonetheless.
Pretty cool, the resource gathering being a test of speed was interesting. Perhaps the game could do with being longer with the planets having more health and maybe there could be resource waves to help keep it going - felt like the game slowed down a little too much after all of the resources around had been picked up. The art style is nice, the music was surprisingly fitting. Good game!
Interesting idea, reminds me of space trucker, but had some issues with the cursor hit-detection of the pieces that meant I had to click on them with an offset which made things quite awkward. Got stomped pretty quickly too :p
Thanks for all of the fantastic comments! The "mouse offset" bug appears to only happen when in fullscreen mode, so I have disabled that menu in the unity web player. Cheers!
Brilliant concept, the opening scramble for parts reminds me of galaxy trucker. Would have been cool if the ships you built actually showed the guns/armour/engines that you put on them but given the time limit that's understandable. Maybe you can expand the game to have more detailed ship models, maybe specific combinations creates unique ship types like stealth bombers or support ships with no guns or planet bombers.
You'd probably encounter peculiar balance disruptions this way, for example, defensive play would be more profitable, the battles will be near your planet, where debris are easier to harvest, but clicking certainly breaks the immersion.
Oh well, i've got carried away, but it's because the concept is good.
Well-done and good luck!