schizm by KittyMac

[raw]
made by KittyMac for LD30 (COMPO)
In a solar system far, far away there exists two neighboring worlds which are embroiled in a millennium long war. The war have been so enduring that neither world can afford to produce completely new spaceships to carry on the conflict; instead both worlds now repurpose the derelicts and ship components from past battles which have gathered in the space between the planets. Help the blue planet to finally defeat the red planet in the dramatic conclusion to this legendary saga (huehuehue)!

Unity3D, PlanetUnity, Photoshop, Xamarin, Fake Music Generator, bfxr

Ratings

Coolness 100% 1
Overall 3.78 98
Audio 2.79 501
Fun 3.73 96
Graphics 3.13 534
Humor 2.03 771
Innovation 3.84 117
Mood 3.06 494
Theme 3.01 723

Feedback

RedEagle120
25. Aug 2014 · 14:16 UTC
Fun game and pretty good concept!
pxlcoder
25. Aug 2014 · 15:04 UTC
Great entry! I liked the wide variety of ships you were able to build.
Josh H
25. Aug 2014 · 15:05 UTC
On first play I was overwhelmed, trying to read what all the parts were so I lost the first time. The second time though, I taught that red planet a lesson! Fun concept and well executed. I enjoyed playing this. Well done.
cptnwaffles
25. Aug 2014 · 15:07 UTC
Great concept, though it seems like the larger ships are completely pointless at the moment since building lots of scouts gives the best mobility and damage output per second of build time. Aside from that, this is a great game :)
arzi
25. Aug 2014 · 15:13 UTC
Great concept and a fun (if a bit too difficult) game! My favourite so far.
Druid
25. Aug 2014 · 15:13 UTC
Incredibly good concept!!!
RedPanda
25. Aug 2014 · 15:13 UTC
This is great! Shame I can't win :( The AI is too good! :D
dhargan
25. Aug 2014 · 15:31 UTC
best game I've played so far in the current comp. good job mate :D
Lyszie
25. Aug 2014 · 15:31 UTC
That's so much fun! It was not so obvious what to do on the first turn but in the second it was hilarious trying to gather all the parts :D nice game!
Tomker
25. Aug 2014 · 17:56 UTC
Yea thats really good game, like the idea.
TowelKing
25. Aug 2014 · 18:00 UTC
fantastic game and cool concept. I like the recycling of parts after battles, I wish there was a sense of ownership of space, so that you could control the debris instead of having to out click the enemy.
TrickFishPie
25. Aug 2014 · 19:35 UTC
Didn't mange to win but a fantastic concept :) The music reminded me of Law of the west for some reason(one for us older generation) hah
naksrifati
25. Aug 2014 · 19:40 UTC
The gameplay is astonishing! This game shud grow up in some thing big)
Fanttum
25. Aug 2014 · 19:44 UTC
very cool game and idea. Lots of run but it isn't easy. The enemy also only sent out the small ships, would have been nicer if they did the big ones too
A333
25. Aug 2014 · 19:49 UTC
Idea is exploitable. It's definitely fun to scavenge the space in search of the spare parts. But, as being said, it's much more fun when it's tied with the actual game mechanics.
You'd probably encounter peculiar balance disruptions this way, for example, defensive play would be more profitable, the battles will be near your planet, where debris are easier to harvest, but clicking certainly breaks the immersion.
Oh well, i've got carried away, but it's because the concept is good.
dweebster
25. Aug 2014 · 21:47 UTC
Wow this game really rocks! Nice strategy and speed.
esayitch
25. Aug 2014 · 21:53 UTC
Cool, smart game :) I got my ass beat handily every time, but I liked the overall framework and structure of the game. Of course with some more investment it could become a really wonderful game :D Sound was a nice bonus.

Well-done and good luck!
NnelGdaBandit
25. Aug 2014 · 23:44 UTC
Neat concept and pretty cool!
graebor
25. Aug 2014 · 23:46 UTC
This is great! Building huge ships out of the wreckage of your enemies is really fun. Good job with the AI as well, I found the balance of difficulty to be right on. I got schooled on my first playthrough, then came back with a vengeance to win the second round. One of my favs so far!
bobrocks
26. Aug 2014 · 03:04 UTC
Wow, the AI kicks the crap out of me! Nicely done, very good looking, solid gameplay! This is definitely in my top 10!
avh4
26. Aug 2014 · 03:05 UTC
This is a great concept. I'd love to see a multiplayer version! Though I didn't see a lot of strategy.. after playing a while, it started to feel a bit futile, like the card game "War", but it as fun nonetheless.
buckslice
26. Aug 2014 · 03:18 UTC
Oh man I saved up all my metal and built a huge ship right at the beginning and he barely defended my planet in time. Cool game!
Resonious
26. Aug 2014 · 03:23 UTC
That was actually really interesting. Neat idea!
DarkUser
26. Aug 2014 · 04:10 UTC
Really impressed with this one
mramaizng
26. Aug 2014 · 04:18 UTC
Even though I was unable to win, I still had a fun time.
korigame
26. Aug 2014 · 05:30 UTC
Interesting concept. The Ai beat me every time, and all my ships seem to avoid the enemy planet like the plague
John Drury
26. Aug 2014 · 07:47 UTC
Loved this! Played it multiple times, but couldn't win. Bookmarked for inspiration :D
spotco
26. Aug 2014 · 09:11 UTC
Nice "Hands-Off" RTS concept, though pretty difficult. My ships seemed to always lose to the enemy's!
highlyinteractive
26. Aug 2014 · 13:57 UTC
Really enjoyed playing this one
mjhshin
26. Aug 2014 · 15:05 UTC
Brilliant!
01rafael
26. Aug 2014 · 16:08 UTC
I really didn't understand what to do. What should happened witn ships then? Not bed idea at all, but I don't enjoy(
Rob Glen
26. Aug 2014 · 16:21 UTC
Pretty cool, the resource gathering being a test of speed was interesting. Perhaps the game could do with being longer with the planets having more health and maybe there could be resource waves to help keep it going - felt like the game slowed down a little too much after all of the resources around had been picked up. The art style is nice, the music was surprisingly fitting. Good game!
everystone
26. Aug 2014 · 19:05 UTC
Love it! 10/10 ( once i figured out you could queue ships I instnatly won, might be even better if you couldn't do that).
lakael
27. Aug 2014 · 03:40 UTC
Really fun game! I played that for wayyyy too long, in a good way though. Nicely done!
savethejets1
27. Aug 2014 · 03:45 UTC
Cool mechanic!
Christian Scandariato
27. Aug 2014 · 05:35 UTC
Fun game! It was a race to click the bits fastest.
nonetheless
27. Aug 2014 · 10:56 UTC
Awesome entry. Love how the ships follow each other during the fight. I wished there was more levels with different challenges or quests :)
Manou
27. Aug 2014 · 13:27 UTC
Excellent idea and execution. Don't like the graphics still. If you work on this game more you can get something very good.
43iscoding
27. Aug 2014 · 13:57 UTC
I love how planets are dran. Very detailed and natural
hb3p8
27. Aug 2014 · 18:22 UTC
I like gameplay. Not difficult but interesting.
Nuclear Napalm
27. Aug 2014 · 18:55 UTC
Great game! Very enjoyable!
Artamus
27. Aug 2014 · 20:10 UTC
Nice game, congrats!
DragonXVI
27. Aug 2014 · 21:24 UTC
Interesting idea, reminds me of space trucker, but had some issues with the cursor hit-detection of the pieces that meant I had to click on them with an offset which made things quite awkward. Got stomped pretty quickly too :p
voidqk
28. Aug 2014 · 00:19 UTC
wow, awesome concept! I loved it! I had a bunch of glitches though :-(
🎤 KittyMac
28. Aug 2014 · 01:45 UTC
Thanks for all of the fantastic comments! The "mouse offset" bug appears to only happen when in fullscreen mode, so I have disabled that menu in the unity web player. Cheers!
pvtroswold
28. Aug 2014 · 04:07 UTC
I don't think I've seen this mechanic before! Good idea, very addictive!
commodoreKid
28. Aug 2014 · 17:03 UTC
That's a pretty neat idea! I really liked the gathering the destroyed ship parts mechanic. Had a lot of fun. Wish it was multiplayer :)
MechanicMoon
28. Aug 2014 · 17:06 UTC
Nice concept for builds! Really good job!
jukimv1986
30. Aug 2014 · 09:39 UTC
Victory!! Very fun to play, nicely executed concept. I had a very good time playing it. Awesome!
mechabit
30. Aug 2014 · 22:38 UTC
Brilliant concept, the opening scramble for parts reminds me of galaxy trucker. Would have been cool if the ships you built actually showed the guns/armour/engines that you put on them but given the time limit that's understandable. Maybe you can expand the game to have more detailed ship models, maybe specific combinations creates unique ship types like stealth bombers or support ships with no guns or planet bombers.
Jupiter_Hadley
05. Sep 2014 · 20:53 UTC
Cool game! I included it in part 16 of my Ludum Dare 30 Compilation video series, if you’d like to check it out :) http://youtu.be/bMx3RCVCht0
vividhelix
06. Sep 2014 · 22:58 UTC
Very interesting idea, I liked how the resources came back into play...Well executed!
sbarrio
07. Sep 2014 · 10:39 UTC
I liked it a lot!, loved the idea and the way you are supposed to build your fleet. Great job!
H1S2
10. Sep 2014 · 20:58 UTC
extrem cool concept. i am a little addicted. the controls are a litte weired. pretty difficult. :)
Gareth Jenkins
13. Sep 2014 · 11:18 UTC
Awesome idea, well done.
🎤 KittyMac
16. Sep 2014 · 05:22 UTC
Top 100 Overall! Thanks to everyone for voting :)