Killer White by Jilt

[raw]
made by Jilt for LD30 (JAM)
I finally made it after three days! I wasn't much inspired by the theme, as you will see (haha). I had to take one more day to "finish" it, so I decided to submit in Jam, but I made it alone.
The end of the game is very stupid and rough, I didn't have anytime left...

IMPORTANT :
To access the end of the game, you have to click on the armchair in the living room (it will unlock at some point, so check it out if you think you've found everything).

It may contains bugs, if you discover one, or if you think you're stuck please tell me! And it may contains a lot of orthographic/grammar/conjugation mistakes, because I'm french and I didn't get anytime to check everything :(

Have fun!

Ratings

Coolness 49% 1204
Overall(Jam) 3.31 320
Audio(Jam) 3.12 363
Fun(Jam) 3.04 378
Graphics(Jam) 4.52 21
Humor(Jam) 2.79 235
Innovation(Jam) 2.58 614
Mood(Jam) 3.52 171
Theme(Jam) 1.92 731

Feedback

Robotic
26. Aug 2014 路 10:35 UTC
NOW I HAVE ALL THE PIECES OF THE PUZZLE
馃帳 Jilt
26. Aug 2014 路 11:04 UTC
Hahahaha
TeamEagle
26. Aug 2014 路 15:46 UTC
Very moody :)
jomomomo
26. Aug 2014 路 15:49 UTC
Can't play windows games. :-(
ninjascript
26. Aug 2014 路 15:50 UTC
The art is absolutely stunning. Well done!
ice cold muffin
26. Aug 2014 路 16:00 UTC
Awesome art. I really liked your style :)
tmpxyz
26. Aug 2014 路 16:03 UTC
Nice art
kibertoad
26. Aug 2014 路 16:05 UTC
Ok, I don't get how to solve it. But is lush ad beautiful, I can appreciate that.
skullum
26. Aug 2014 路 16:06 UTC
I ended up having the same conversation over and over, your game looks very nice though.
LudusPactum
26. Aug 2014 路 16:09 UTC
Very fun game. Glad you take that extra day and still submit it, I really like this.
Raphy
26. Aug 2014 路 16:27 UTC
Great art, I'm kindda stuck though :'(
Njord
26. Aug 2014 路 16:27 UTC
Very nice art, I didn't solve the puzzle though.
banana4life
26. Aug 2014 路 16:29 UTC
Typhaine...?
H茅lo茂se.

Also its a bit hard to find what you can actually click.
ponk
26. Aug 2014 路 19:15 UTC
Really good graphics!
Love the character design and the style of painting.
Final puzzle is cute and the end is funny !
pereubu
27. Aug 2014 路 07:11 UTC
Lol, I iz deh Cat
Moosefly
30. Aug 2014 路 20:24 UTC
There must be something I didn't get, but unable to figure that out I quit the game before finishing it. The only clickable thing in the living room seemed to be the photo and in the veranda there was nothing I could click. I went trough all the dialogue too but to no avail. Lovely atmosphere nonetheless.

The textboxes could be improved a bit, at the moment the text appears instantly (and you can even choose it if you aren't careful with your clicking) while the background moves smoothly into place.

Anssi@MooseflyGames
馃帳 Jilt
03. Sep 2014 路 10:00 UTC
I'm sorry that so many people were stuck in the game :(
But it's not a bug, it's just difficult and unclear : there is just two objects to be discovered, one at the beginning, and one later, and two other clickable objects that unlock at some point. And there are many dialogs to unlock as well, by testing all the dialogs options.
I would have wanted to make cleaner textboxes, but I was stuck by time. I'm not a good programmer at all, everytime I changed something, I broke my code. Haha. I would have wanted a cleaner ending, and much much more feedbacks and ergonomy (like, for now, when you click to pass text, you can select a new question or go to the other room instantly...)
And I wanted to make a dialog option "Have you seen [character]", so that the character in front of you say "Yes ! I saw her in the [other room]", and then the character you wanted to talk to appears in the other room.
Pierrec
05. Sep 2014 路 17:08 UTC
Tom Millet (chuckles)
Well...I'm sad to say I couldn't finish the game, and I did try to click the armchair
I found a lot of info though, I sorted the sisters apart, learnt about the beating and the absent mother.
I love the story (and, obviously, the graphics), but the gameplay seems odd to me. Since there isn't much to discover in the rooms (aside from the picture and I guess the armchair) It would have been more coherent to limit the game to the questionnings. That's the part I loved the most. Getting info from someone, asking someone else about this (even if I couldn't question the mother about her absences)
Walking from the Veranda to the living room just to find the person we're looking for feels a bit odd