After Life by Appocket

[raw]
made by Appocket for LD30 (COMPO)
CONTROL:

[A][D] - WALK
[SPACE] - JUMP / LEVITATE
[N] - SELF DESTRUCTION / SUICIDE ( only on ground )
[M] - REVIVE ON TOMBSTONE

This game will be used as a concept for a full Mobile Version soon. If you have any suggestions for features please leave comments.

If you want to support my works, just get a copy of my iOS Games :)

www.appocket.de

See you next on #LD31!

Ratings

Coolness 36% 1659
Overall 3.05 724
Fun 2.68 870
Graphics 3.76 188
Innovation 3.09 611
Mood 3.06 494
Theme 3.00 724

Feedback

jsspiegel
25. Aug 2014 路 00:33 UTC
Very clever concept! Art is very solid. Some music and sound effects would be nice, and something to collect (coins?) might be another cool edition. Or some kind of enemies maybe? But overall, nice job!
Robinerd
25. Aug 2014 路 03:04 UTC
Really interesting game mechanics! I think there can be many ways to expand the puzzle design with more mechanics. Maybe some objects work differently when you're a spirit or a man, for example. Noticed a bug when holding space and D in spirit form, causing me to reach high in the sky at some limit and then keep going right as long as I want to skip everything. Also, in your instructions above you write A and S but it's actually A and D
dickpoelen
25. Aug 2014 路 10:38 UTC
Great concept! Could easely see it expanded in a bigger game
馃帳 Appocket
25. Aug 2014 路 14:40 UTC
Thanks gor the comments, i will fix the bugs after LD30 rating ends, some where known to me but 48h is the limit :).
In the concept i wanted the player to revive as some selectable animals for puzzling but i'll do so soon for a big release
royvanrijn
25. Aug 2014 路 15:30 UTC
Nice game, a bit simple now. Also, it has some bugs, for example when dead, hold down D+SPACE to fly into eternity!
coffeemuggames
25. Aug 2014 路 15:50 UTC
It looks pretty but you should really look into the balance of the physics jumping/falling/fraction.
馃帳 Appocket
25. Aug 2014 路 17:01 UTC
May i should have used a game engine, it was my first entry and i wasn't sure if can use one, but next time i'll concentrate more on the game itself then on running a scratch physics system ^^
nonetheless
25. Aug 2014 路 17:19 UTC
This is nice idea, and graphics too. (but this font is so frakking unreadable...) I seem to have encountered an error, I could fly away from my tombstone as far as I wanted (I've noticed it only once though) But the gameplay is really fun. Great job :)
mr.possoms
25. Aug 2014 路 22:21 UTC
Very nice art! This game is pretty challenging too, but then again maybe it's because I'm awful at platforming haha. Good work!
43iscoding
26. Aug 2014 路 07:30 UTC
Very short but interesting game! Concept is brilliant, yet level is somewhat poorly designed, you could just run - destruct - jump - revive to pass it. Good job anyway! Strong entry
zkenshin
26. Aug 2014 路 18:35 UTC
Interesting game. Could definitely see this game being expanded with some more types of obstacles/enemies or other additions. Nice job. :)
AnnaGavaldaKedavra
27. Aug 2014 路 05:16 UTC
NIce art, gameplay a little frustrating. It's like a platformer with a double jump but you need to prss N and M and not jump key twice. You need to find something else to do in spirit form.
馃帳 Appocket
27. Aug 2014 路 15:04 UTC
I wanted to add revive as animals but hadn't enough time do draw the art, it should get a puzzle game where you have to decide which animal will help you pass the levels but maybe in future released
OinkIguana
29. Aug 2014 路 03:31 UTC
Interesting idea, and really nice graphics. Lack of sound and levels, and the awkward controls made it difficult to play. I had a hard time not falling off stuff and controlling the ghost.
psychonull
29. Aug 2014 路 03:42 UTC
The ending took me by surprise, I just wanted to keep playing! Good job. Writing this game without any engine in 48hs is a big deal.
馃帳 Appocket
29. Aug 2014 路 14:03 UTC
thanks, the physics took so much time and was still bugged at the end :)