One Ship Two Ship Redshift Blueshift by 01010111
TWO SHIPS BATTLE AN ENDLESS WAR IN SPACE AND TIME
OSTSRB is a vicious hyper-violent tournament-style pong-like
Play with two players, single players, keyboard, or 360 Controllers!
RECOMMENDED - TWO PLAYER VS MODE WITH TWO 360 CONTROLLERS
Tools used - HaxeFlixel, FlashDevelop, Photoshop, FL Studio, Chipsounds, Genny by superjoebob
Thx to David, Andrew, Momin and others who helped me tune this up, LaughingLeader and the HaxeFlixel community who pulled through at the last minute for some troubleshooting help :)
OSTSRB is a vicious hyper-violent tournament-style pong-like
Play with two players, single players, keyboard, or 360 Controllers!
RECOMMENDED - TWO PLAYER VS MODE WITH TWO 360 CONTROLLERS
Tools used - HaxeFlixel, FlashDevelop, Photoshop, FL Studio, Chipsounds, Genny by superjoebob
Thx to David, Andrew, Momin and others who helped me tune this up, LaughingLeader and the HaxeFlixel community who pulled through at the last minute for some troubleshooting help :)
| Web | http://x01010111.com/play/redshift_blueshift/ |
| Source | https://www.mediafire.com/?vkxrow4oniottty |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=11474 |
Ratings
| Coolness | 100% | 1 |
| Overall | 4.26 | 6 |
| Audio | 4.30 | 2 |
| Fun | 4.16 | 7 |
| Graphics | 4.43 | 16 |
| Humor | 2.79 | 300 |
| Innovation | 4.18 | 29 |
| Mood | 3.93 | 42 |
| Theme | 3.08 | 681 |
(is it just me or does the computer cheat?)
Otherwise good!
It seem to have a little problem with the movements, sometimes it just don't move or move to a corner by itself.
As others have said, very impressive for the 48 hours and great work altogether!
I'll definitly try it with friends
I really need to get together with some friends to play this in multiplayer.
It's great that you did an AI! It's probably way funnier with friends... but it was nice being able to play right alway. Also, the AI is challenging and fun!
Congrats! =D
Once I figured out I was competing AGAINST the AI, then everything made a lot more sense.
The game mechanics works good and fits to the theme. At first I suppose those "missile spwaner" are power-ups and I try to eat them but failed. Maybe you could add more kinds of power-up items that make this game more intense. Overall I really enjoyed this. Thank you for making a good game!
It could use a tuto or instruction screen though
To bad that controls seem a little bit tricky (key input is somehow lagging ) :(
I'm impressed that you managed to deliver on all aspects of the game in just 48 hours. Great music, art and gameplay!
Didn't have an opportunity to play it with two players... although I'm not quite feeling like doing that, anyway. ^^"
Could have used more mechanics that directly impacted the enemy player.
Anssi@MooseflyGames