How to Adventure by brogrammers

[raw]
made by brogrammers for LD30 (JAM)
Your goal is to slay the evil beast that guards the cathedral in the center of the map. Everytime you die, you can upgrade your character and try again. We thought about the theme as suspended islands, connected by small bridges.

Hint: bigger items have better stats (:

Written in javascript/three.js

EDIT: Added a post-compo link in which the controls are fixed.


credits:

Luca Di Bartolomeo - programmer
Sara Di Bartolomeo - programmer/artist
Parakeets - game designers/inspiration

follow us on facebook: https://www.facebook.com/brogrammerspage?ref=ts&fref=ts

music by Szymon Matuszewski

Ratings

Coolness 61% 3
Overall(Jam) 3.40 263
Audio(Jam) 2.94 429
Fun(Jam) 2.89 465
Graphics(Jam) 4.11 118
Humor(Jam) 2.40 390
Innovation(Jam) 2.77 534
Mood(Jam) 3.28 288
Theme(Jam) 2.42 634

Feedback

Denisre3
26. Aug 2014 · 01:15 UTC
It's a really fun game. The graphics are good and the music generates the right atmosphere.
My only complaint is that it's a bit too easy and short.
I played it twice, and both times I beat it on my second life.
Howevwr, it's still very fun.
ShivaFang
26. Aug 2014 · 02:55 UTC
One of the instruments in the music is really shrill and hurts me ears (worse than nails on a chalkboard)
Once I muted my PC I found the game enjoyable.
Valon487
26. Aug 2014 · 03:03 UTC
Good job getting a three.js game to run so smoothly
ninjascript
26. Aug 2014 · 03:04 UTC
Heh, I really screwed myself up when I moved the camera - It was hard to keep track of which keys mapped to which directions! Neat game though :)
ChronusZ
26. Aug 2014 · 03:04 UTC
The controls feel painfully awkward. Love the graphics, though!
Victory Garden
26. Aug 2014 · 03:10 UTC
Wow, this game looks really good! The mechanics are solid, too. I felt like it was a bit too easy with no skill involvement, though, and had a lot of trouble sitting through the same level over and over at the same slow pace. There's also some issues where buildings can really obscure the view, so I couldn't figure out what items I could even look at. The overall look of the graphics is great, though, and the atmosphere had a lot of character.

Thanks for the game!
H1S2
26. Aug 2014 · 03:13 UTC
cool graphics. the control gets a bit weird when you rotate the camera view.
ivanhlb
26. Aug 2014 · 08:25 UTC
Not a fan of the controls, but overall a great job; especially on the aesthetics and music!
doos
26. Aug 2014 · 22:07 UTC
Love the voxel art and ice world theme.. And the connection between this life and the next.

Might steal a pic of the fox for a profile pic.. :)
Hyoga-3D
27. Aug 2014 · 14:03 UTC
cute graphics, very nice.
Andro Dars
27. Aug 2014 · 21:55 UTC
Like the visual style. Characters are cute.
nerd burglars
27. Aug 2014 · 22:04 UTC
Love the graphics and music. It's a bit tedious to have to go through the entire level again before winning the game, but otherwise it was very enjoyable.
katanagari7c1
27. Aug 2014 · 22:05 UTC
The graphics are great and love the idea, but I'm another that found the control of the character awkward. Maybe because once it stops, it takes a long while to resume movement.
tbamberg
27. Aug 2014 · 22:16 UTC
Music was a little grating for me, but otherwise a very cool adventure.
The Evil Cult
28. Aug 2014 · 09:15 UTC
Nice game. Cute aesthetic, but... is that the Minecraft sword? Pretty fun, controls get a bit awkward if you move the camera in a different direction though. Difficulty was a bit easy, I died once and bought a bunch of upgrades then had no trouble the whole way through. Really liked the concept of the floating worlds with bridges. I feel like the world could use a bit more colour like the player and mobs have as they looked great! All-around not a bad game :)
yodamaster
29. Aug 2014 · 16:02 UTC
How to perform action?
BeardaNeerz
30. Aug 2014 · 19:44 UTC
Beautifull work... I really want to see the chara animated
micahcowan
04. Sep 2014 · 03:01 UTC
Very nice. Sometimes it's hard to get an angle that both provides a good view, and still makes sense with the controls.
tiff
05. Sep 2014 · 23:56 UTC
Super cute game. I love your art style!
jukimv1986
08. Sep 2014 · 03:50 UTC
When rotating the camera to better follow the player it was a bit painful to control. Good game though, very moody. Well done!
Rage Paint
13. Sep 2014 · 20:31 UTC
Cool graphics, but not a fan of the controls.