Gifts of the Forest by Nut
I ran out of steam a bit, so there aren't nearly as many puzzles as I hoped for. That's what I get for saving most of the level design for last!
Anyway I learned a lot from this jam; PuzzleScript has gotten a lot nicer since LD28 (my last Ludum Dare). I hope you enjoy the game!
Anyway I learned a lot from this jam; PuzzleScript has gotten a lot nicer since LD28 (my last Ludum Dare). I hope you enjoy the game!
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 3.44 | 217 |
| Audio(Jam) | 3.42 | 213 |
| Fun(Jam) | 3.42 | 173 |
| Graphics(Jam) | 3.03 | 513 |
| Humor(Jam) | 2.50 | 335 |
| Innovation(Jam) | 3.21 | 278 |
| Mood(Jam) | 3.59 | 144 |
| Theme(Jam) | 3.00 | 460 |
+music
-gameplay
TideS: yeah I agree about the font, I wonder if I could hack puzzlescript to use a better one or something
Puppetmaster: would you mind saying something about what you didn't like about the gameplay?
Nice way of doing pulling as well as pushing, too.
Puppetmaster: OK, thanks for the feedback. I tried the "grab on" mechanic as a way to allow pulling blocks without forcing you to pull when you don't want to, and I think overall it works pretty well, but yeah having to move sideways to let go is sometimes counterintuitive. I'd love to hear suggestions if you have an idea for a better control scheme.