Defend the Planets! by alhvi

[raw]
made by alhvi for LD30 (JAM)
This planets are connected. They share energy. The energy is used to shoot and destroy enemy invaders. Transfer the energy between planets to support the one that's under heavy attack.

Created by Cavi and Alhvi using ImpactJS engine. We hope you like it :D

Music: "Rocket" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Ratings

Coolness 48% 1265
Overall(Jam) 3.75 84
Audio(Jam) 3.33 260
Fun(Jam) 3.80 47
Graphics(Jam) 3.58 295
Innovation(Jam) 3.60 113
Mood(Jam) 3.40 215
Theme(Jam) 4.00 37

Feedback

riktothepast
25. Aug 2014 · 16:26 UTC
Fun and very well done. Congratulations!.
Vidsneeze
25. Aug 2014 · 20:47 UTC
There's soo much strategy that goes on playing this game he he
foobraco
25. Aug 2014 · 23:32 UTC
Great strategy game, I really like how it handles the distribution of resources and the way it makes you choose between upgrades each wave.
inakrinat
26. Aug 2014 · 04:16 UTC
Nice one! Very good!
Mapboy
27. Aug 2014 · 00:40 UTC
Neat little game. Enjoyed it!
Chaoslab
27. Aug 2014 · 08:01 UTC
That was some fun, Like the music. Well done! :-)
radmars
27. Aug 2014 · 18:11 UTC
Nice! Clever mechanic that fit perfectly with the theme! Really fun.
elkiwydev
27. Aug 2014 · 18:19 UTC
Looks good, good job
leafarz
29. Aug 2014 · 16:38 UTC
very simple, very micro-y but very fun game!
would be useful i think if you add shortcuts for transferring energies.
nice game and great job!
fauge
02. Sep 2014 · 00:44 UTC
great little game, could be other planetary upgrades as well
Miziziziz
02. Sep 2014 · 00:47 UTC
Very solid game and nice music.
Would like to see more strategy options and more enemies, but otherwise it's a unique defense game
villhest
05. Sep 2014 · 07:52 UTC
Nice defense!
tiff
06. Sep 2014 · 00:01 UTC
Really fun and very well done! I also loved the music!
Riley Adams
06. Sep 2014 · 18:36 UTC
Nice work, fun mechanic!
Dry Tree
10. Sep 2014 · 06:46 UTC
Very good game, and well fitted to the theme. Just a thought: It would be nice if I didn't have to click to transfer energy and instead it tracked my mouse position and distributed energy automatically based on how close my pointer was to each of the three planets - I think that would make the game more dynamic and I'd feel more powerful playing it.