They Took Ghost Cat's Donut by Teejay5

[raw]
made by Teejay5 for LD30 (JAM)
They Took Ghost Cat's Donut, and now she's pissed.

@_Teejay5

rightfully, though. like I'd be pissed if someone took my donut. In fact, there might not be many things that trouble me more than the thought of someone taking my donut. hm. this has been an insightful chain of thought.

This game controls better with a gamepad; if you have one, BUST IT OUT!

Pro-tip; the fireball is more effective than the laser. spam it if you can't get through. Press space to skip the intro!

UPDATE: The game should be beatable now. Other than tweaking, I added no extra content.

Ratings

Coolness 80% 2
Overall(Jam) 3.13 444
Audio(Jam) 1.44 659
Fun(Jam) 2.86 480
Graphics(Jam) 4.24 78
Humor(Jam) 3.28 112
Innovation(Jam) 2.67 585
Mood(Jam) 2.94 461
Theme(Jam) 2.59 594

Feedback

PixelOaks
26. Aug 2014 · 03:31 UTC
There is no game link.
Nuclear Napalm
26. Aug 2014 · 07:35 UTC
Visuals and shaders are great, but its so hard. I can't pass even 2nd island.
enderargent
26. Aug 2014 · 07:49 UTC
Nice graphics!!
Lissar
26. Aug 2014 · 07:52 UTC
Cute looking game! Pretty difficult though.
SwiftIllusion
26. Aug 2014 · 09:37 UTC
Absolutely love the art/colors, so vibrant :D.
Super hard game, took forever just to workout a method to get through the first island and couldn't get past the second but love the premise, that intro scene is brilliant, nice job :).
Will Edwards
26. Aug 2014 · 09:41 UTC
Beautiful use of light. And love seeing a bit of cloth too.

I couldn't get very far, somehow hard to sight on those pesky whatever they ares. Can you have a 3rd person camera so you can be behind ghost cat perhaps?
stoz
26. Aug 2014 · 15:38 UTC
I GOT MURDERED SO HARD!
InfectionTeam
26. Aug 2014 · 20:12 UTC
Funny, but so god damn hard XD
IAmSpencer
27. Aug 2014 · 05:38 UTC
some audio would have been nice, but otherwise this was a pretty fun game! :)
J-d-H
27. Aug 2014 · 09:20 UTC
Coudn't do anything against first enemies. Weapons doing nothing.
Colapsydo
28. Aug 2014 · 10:44 UTC
It was a bit strange to go with no visibility, but I found the universe fun.
It's not advised to jump when a enemy is pushing you, it's just pushing you in the void so fast when you are in the air.
OmegaVesko
28. Aug 2014 · 12:00 UTC
Call it 'user hostile' or not, it's just too hard to actually be fun. I like your art style, though.
Oxeren
29. Aug 2014 · 05:41 UTC
Amazing aesthetics! Loved the game and made it through easy version :) The main problem is that it's almost impossible to aim anywhere except four movement direction, but enemies approach from all sides.
Perjoka
29. Aug 2014 · 07:48 UTC
Nice game with great graphics, but very hard.
everystone
29. Aug 2014 · 08:53 UTC
Nice game, a bit short. Loved the brains in a jar, reminded me of futurama
kristof
29. Aug 2014 · 08:55 UTC
Beautiful art style! I didn't hear any sounds or music though. I played on a keyboard and the controls felt a bit clunky. But I made it through. Overall, good work!
Nooner Bear
29. Aug 2014 · 21:07 UTC
Well that was neat, except I just jumped past all the enemies and beat it in ~30 seconds.
LandoSystems
31. Aug 2014 · 21:52 UTC
Great aesthetic and humor, but crikey this game is tough! Nice work!
mrexcessive
01. Sep 2014 · 15:29 UTC
Hi there. Got the donut. Like the weapon effects. Shame no sound. Good job!
Pat AfterMoon
01. Sep 2014 · 22:23 UTC
Like others said, great aesthetic and humor, too bad there is no sound.

You could implement better controls with keyboard and mouse, what would be good for a web game.

@Nooner Bear : your post needs a spoiler tag ;)
majorcrampas
02. Sep 2014 · 13:00 UTC
Web didn't work for me. Downloaded Windows.
Got the donut in the second try. :)
Cool visuals, sadly no audio. The keys for the controls are assigned somewhat strangely and I could not find out how to get the fireball working.
But overall, it was fun. :)
🎤 Teejay5
08. Sep 2014 · 08:08 UTC
Huh, is the web version not working for anyone else? It's still up on my end, maybe I didn't share it properly..?
Pavel M. Dlouhý
11. Sep 2014 · 08:19 UTC
Nice game and pretty polished in some aspects! Good job.
radmars
12. Sep 2014 · 23:43 UTC
Nice! I like how the gameplay is based on the physics of getting pushed around, would be cool if you could only push enemies off instead of killing them. Great graphics too, and +1 for gamepad support.
Lokarunith
12. Sep 2014 · 23:54 UTC
This could be a really great entry if it was longer but as it is, it really doesn't feel complete. Even some filler planetes with the same enemies would do.
foodzilla
14. Sep 2014 · 21:02 UTC
Interesting! Kinda fun in a simple way
TobiasW
15. Sep 2014 · 00:38 UTC
Aw, that ghost cat is ADORABLE! I like how she just has sort of a veil that comes off sometimes, haha. The gameplay is a bit on the simple side, but it's still fun. I can't believe you made the laser look amazing, but less effective though :P

Oh, and I really like the graphics - the stylized low-poly look works really well. I'm still waiting for you to make a game with beatboxing music though! And I'm sorry: By the time you are reading this sentence, I have stolen and eaten your donut. It was delicious.