Introspection by Jean Phenix

[raw]
made by Jean Phenix for LD30 (JAM)
Move around the world and discover new objects to populate your inner world. Every character has his own inner world and his own secret.

Arrow keys/WASD to move around

Space to talk

Left Click and mousewheel to arrange your inner world


/**Spoiler. Try to play before reading :**/

What we were trying to do : you're suppose to find interesting to arrange the inside of your inner world in a pleasant (and personnal) way. It doesn't work very well (partly because you don't have the room for it I feel). The supposedly other interesting thing was to have slightly meaningful interaction with other character. We didn't have the time to do that. They mostly say random thing from their inner world. However, they both have one thing they can talk about which must be trigger a certain way. A goal of the game might be to find those conversation.

Ratings

Coolness 36% 1659
Overall(Jam) 2.95 557
Fun(Jam) 2.45 670
Graphics(Jam) 4.00 146
Humor(Jam) 2.44 371
Innovation(Jam) 3.62 106
Mood(Jam) 2.67 596
Theme(Jam) 3.74 111

Feedback

snooze82
25. Aug 2014 · 13:31 UTC
that's my head, that's my head. full of stuff :D nice gfx
mrbungle
25. Aug 2014 · 13:33 UTC
When I click to start it just displays a picture and there seem to be no active controls...
mrbungle
25. Aug 2014 · 13:35 UTC
Nevermind! It probably was Firefox being weird - seems to be working fine in Chrome
mrbungle
25. Aug 2014 · 13:39 UTC
Not sure I'm getting what you're meant to do, but a cool concept and absolutely lovely artwork.
Naytron
25. Aug 2014 · 13:54 UTC
Could give clearer instructions to the player, was a pretty confusing experience, good graphics though and feels like it has good potential.
🎤 Jean Phenix
25. Aug 2014 · 16:38 UTC
I've tried with Firefox and everything works fine (except the weird fact than when changing room the fade is black instead of white). At the beginning of the game, you have to click in the middle of "drag and drop the character to begin", it's normal, no other controls are supposed to be working. Then you can do whatever you want.
mrexcessive
25. Aug 2014 · 17:34 UTC
Hi that's a weird game you made there! I like that your available inner-world space reduces, and that you forget things.
Victory Garden
27. Aug 2014 · 18:10 UTC
This was a neat game with gorgeous graphics, and I actually didn't find it too hard to figure out (too much time spent playing The Sims as a child, perhaps?); I think I figured out what was going on with both characters on my first run. The gameplay was very frustrating though since I felt I couldn't actually control the topic of conversation on my end. I also got distracted and lost a lot of time with the "arrange your inner world" thing, since I thought it was going to have a gameplay impact... like, do I put the flower on my head to make it be "on my mind" so I can talk about it? Or what?

I like the idea of having an aesthetic choice like that--it was a really nice touch in a jam that is so severely limited by time constraints--but I think that when you don't have control over the main gameplay mechanic in a game with time constraints, the player will assume that control has to be earned somehow (and thus waste even more precious time rearranging the inner world...) So, I would say that an update in UI next time while keeping everything else the same would really improve it.

Thank you for the game!
liquidminduk
28. Aug 2014 · 09:25 UTC
had a problem with firefox also, chrome fixed that.
Love the visuals, simple and clean. But there needs to be clearer direction for the player
MechanicMoon
28. Aug 2014 · 23:22 UTC
Amazing graphics! Awesome!
Benjamin
31. Aug 2014 · 16:03 UTC
Very neat idea. It's still in a sandbox form but could be implemented with a good gameplay.
Trying to find all the differents objetcs seems the obvious choice but you could also do great things with the filling concept. You could gain some space back by traveling and most objetcs by speaking. So if you spend to much time talking you inner wolrds get smaller but with a lot of objetcs and if you travel a lot it gots bigger but only with things you can see.
Choosing what you can speak about by rearranging your inner world in a speical talk bubble would be great. Especially if you can put objects together to make some kind of sentence. ("me"+"you"+"spaceship"+"moon")
Linus Lindberg
06. Sep 2014 · 17:07 UTC
Wow. Just Wow.
apiotrw
13. Sep 2014 · 15:32 UTC
Very nice and unusual concept with cool physics effects :)