Fire & Ice by NnelGdaBandit
First ludum dare entry, it was a blast! In this tower defense you are trying to defend two Connected Worlds from being overrun by elemental bugs.
Where you build the tower controls what type of towers you have access to, but never fret because you can warp them over to the other world (symmetrical side) in an instant. The bugs are weak against the opposite element, so warping towers at the right time can be the key to success.
Tips:
Place starting towers on both sides before hitting the start button.
Orange bugs are week against blue towers and blue bugs are weak against orange towers. This also applies to your bases! (aka orange bugs hurt your blue base more and blue bugs hurt your orange base more) .
Swapping towers at the right time can be the key to success.
To place a tower:
click a empty space, click one of the 3 with tower icons on the selector, hit the green check mark to confirm.
Known Issues (sorry):
Hitting start on main menu sometimes takes more than 1 click. I think it's a loading thing? If this happens sometimes refreshing the game seems to fix it.
When selecting towers you have to close the selector to open it again.
Apparently there is a input issue when running the web player on mac :(
Made With:
Unity, NGUI Extension, and Paint.net.
Where you build the tower controls what type of towers you have access to, but never fret because you can warp them over to the other world (symmetrical side) in an instant. The bugs are weak against the opposite element, so warping towers at the right time can be the key to success.
Tips:
Place starting towers on both sides before hitting the start button.
Orange bugs are week against blue towers and blue bugs are weak against orange towers. This also applies to your bases! (aka orange bugs hurt your blue base more and blue bugs hurt your orange base more) .
Swapping towers at the right time can be the key to success.
To place a tower:
click a empty space, click one of the 3 with tower icons on the selector, hit the green check mark to confirm.
Known Issues (sorry):
Hitting start on main menu sometimes takes more than 1 click. I think it's a loading thing? If this happens sometimes refreshing the game seems to fix it.
When selecting towers you have to close the selector to open it again.
Apparently there is a input issue when running the web player on mac :(
Made With:
Unity, NGUI Extension, and Paint.net.
Ratings
| Coolness | 95% | 2 |
| Overall | 3.34 | 418 |
| Audio | 3.09 | 336 |
| Fun | 3.15 | 456 |
| Graphics | 2.96 | 653 |
| Humor | 2.13 | 694 |
| Innovation | 3.13 | 575 |
| Mood | 2.82 | 700 |
| Theme | 3.48 | 377 |
I'd really like to see this fleshed out to a whole game.
Sorry gillenew, if you have trouble hitting the play button just try refreshing the game, that seems to work. I just added that trick to my description.
Also, nice job with the music :)
I had a little bit of trouble working up which turrets I was switching in - some indicator on the tile to which turret is on its opposite number would help with that though. Overall pretty good.
Good game, I suck at it though.
note: for the issue about the click on start button, it may be related to the bug the webplayer, to "fix it" just switch to another tab, and come back