Connected Worlds Public Transport Inc. by Xeke_Death
I was going to sit this one out, but thought of an idea and had to run with it...
NOTE: You are not supposed to rotate the planets while people are moving... That is not how any level is solved, it is how you launch people into space and explode them...
SOLUTIONS: http://imgur.com/a/T0jAk#0
A puzzle game in the browser, compatible with touch devices.
Made with Phaser 2.0.7.
The aim is to get the numbers(people) to move between planets and end up on the planets that have a big second number.
100/0 is not good.
0/100 is not good.
100/100 is good. Do this.
Drag from the side bar to planets to connect exits.
Entrances are added automatically.
Tap planets to rotate the entrances 45*.
More instructions are on the page.
NOTE: You are not supposed to rotate the planets while people are moving... That is not how any level is solved, it is how you launch people into space and explode them...
SOLUTIONS: http://imgur.com/a/T0jAk#0
A puzzle game in the browser, compatible with touch devices.
Made with Phaser 2.0.7.
The aim is to get the numbers(people) to move between planets and end up on the planets that have a big second number.
100/0 is not good.
0/100 is not good.
100/100 is good. Do this.
Drag from the side bar to planets to connect exits.
Entrances are added automatically.
Tap planets to rotate the entrances 45*.
More instructions are on the page.
Ratings
| Coolness | 40% | 1570 |
| Overall | 3.42 | 339 |
| Audio | 2.89 | 431 |
| Fun | 3.00 | 585 |
| Graphics | 3.16 | 509 |
| Humor | 3.26 | 126 |
| Innovation | 3.44 | 337 |
| Mood | 3.47 | 184 |
| Theme | 4.24 | 19 |
Good work!
It feels that that level is buggy.
Would give it another go if that level got sorted out.
I like the old-school Galcon-like style you made for this puzzle game. In the first run I had to reset twice the third level, but after that it was flowing through my hands. It has a nice atmosphere.