ComboTwin by c023-dev
A TALE ABOUT AN ABSTRACT SIAMESE TWIN
by James Mearman from the www.Dev-Zoo.net
I streamed the whole development live via twitch and hope to make a timelapse soon.
My goal was to make a fairly solid and complete one button game with a twist. After struggling with the theme I came up with the idea to make two characters in one and do that as simple as I can. This is my first LD and my first randomly generated game. ENJOY!
ToDo:
I haven't tested it on mobile browsers yet but I hope to make it work for the voting.
I need to increase difficulty over time and add some variation to the obstacles as well as full content color changes when flipping the twin.
by James Mearman from the www.Dev-Zoo.net
I streamed the whole development live via twitch and hope to make a timelapse soon.
My goal was to make a fairly solid and complete one button game with a twist. After struggling with the theme I came up with the idea to make two characters in one and do that as simple as I can. This is my first LD and my first randomly generated game. ENJOY!
ToDo:
I haven't tested it on mobile browsers yet but I hope to make it work for the voting.
I need to increase difficulty over time and add some variation to the obstacles as well as full content color changes when flipping the twin.
| Web | http://www.dev-zoo.net/projects/combotwinLD30/ |
| Source | http://www.dev-zoo.net/projects/combotwinLD30/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=19370 |
Ratings
| Coolness | 54% | 3 |
| Overall | 3.08 | 684 |
| Audio | 3.41 | 176 |
| Fun | 2.79 | 788 |
| Graphics | 3.66 | 231 |
| Humor | 2.96 | 219 |
| Innovation | 3.13 | 575 |
| Mood | 3.10 | 464 |
| Theme | 2.58 | 958 |
I like the graphics though i felt the twins where a bit too lowres. The music should be looping, was so quiet after playing a while ;)
With more challenge i could waste quite some time with highscore hunting :D
It surely is a solid start, and the visual style is very appealing, the music works very well and it's kind of cool how the game transitions in and out of the "menu screen" fluently. It is, however, fun for only about a minute.. :)
I like the long format.
(And yes, no challenge...)
Other than those things, it's a small game that knows what its core idea is and thus executes it quite well.
The sounds are low key and I like that, and the music is quite good (reminds me of Hotline Miami). Too bad it doesn't loop. Maybe that's an oversight?
The graphics are nice too, not much to complain about there. Maybe they could change hue as the difficulty increases?